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File Completed.
- id = 0x30000023
- _num_combat_maneuvers = 0x0000000e
- _cmt (14)
- 0 (5)
- style = HandCombat (0x8000003c)
- attack_height = 0x00000001
- attack_type = 0x00000001
- min_skill_level = 0x00000000
- motion = SpecialAttack1 (0x100000cd)
- 1 (5)
- style = HandCombat (0x8000003c)
- attack_height = 0x00000001
- attack_type = 0x00000001
- min_skill_level = 0x00000000
- motion = AttackHigh1 (0x10000062)
- 2 (5)
- style = HandCombat (0x8000003c)
- attack_height = 0x00000001
- attack_type = 0x00000001
- min_skill_level = 0x00000000
- motion = AttackHigh2 (0x10000065)
- 3 (5)
- style = HandCombat (0x8000003c)
- attack_height = 0x00000002
- attack_type = 0x00000001
- min_skill_level = 0x00000000
- motion = AttackMed3 (0x10000069)
- 4 (5)
- style = HandCombat (0x8000003c)
- attack_height = 0x00000002
- attack_type = 0x00000001
- min_skill_level = 0x00000000
- motion = AttackMed2 (0x10000066)
- 5 (5)
- style = HandCombat (0x8000003c)
- attack_height = 0x00000002
- attack_type = 0x00000001
- min_skill_level = 0x00000000
- motion = AttackMed1 (0x10000063)
- 6 (5)
- style = HandCombat (0x8000003c)
- attack_height = 0x00000003
- attack_type = 0x00000008
- min_skill_level = 0x00000000
- motion = AttackLow1 (0x10000064)
- 7 (5)
- style = SwordCombat (0x8000003e)
- attack_height = 0x00000001
- attack_type = 0x00000004
- min_skill_level = 0x00000000
- motion = SlashHigh (0x1000005b)
- 8 (5)
- style = SwordCombat (0x8000003e)
- attack_height = 0x00000001
- attack_type = 0x00000002
- min_skill_level = 0x00000000
- motion = ThrustHigh (0x1000005a)
- 9 (5)
- style = SwordCombat (0x8000003e)
- attack_height = 0x00000002
- attack_type = 0x00000004
- min_skill_level = 0x00000000
- motion = BackhandMed (0x1000005f)
- 10 (5)
- style = SwordCombat (0x8000003e)
- attack_height = 0x00000002
- attack_type = 0x00000004
- min_skill_level = 0x00000000
- motion = SlashMed (0x1000005c)
- 11 (5)
- style = SwordCombat (0x8000003e)
- attack_height = 0x00000002
- attack_type = 0x00000002
- min_skill_level = 0x00000000
- motion = ThrustMed (0x10000058)
- 12 (5)
- style = SwordCombat (0x8000003e)
- attack_height = 0x00000003
- attack_type = 0x00000004
- min_skill_level = 0x00000000
- motion = SlashLow (0x1000005d)
- 13 (5)
- style = SwordCombat (0x8000003e)
- attack_height = 0x00000003
- attack_type = 0x00000002
- min_skill_level = 0x00000000
- motion = ThrustLow (0x10000059)