Clothing

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subPalEffects (3)
IndexIconRangesPreview
2 (0x00000002)
Blue
0x0F000B38
0x0F000B3E
0x02001907 (33560839) (Gear Knight Male)
0x02001B31 (33561393)
13 (0x0000000d)
Purple
0x0F000B3D
0x0F000B3A
0x02001907 (33560839) (Gear Knight Male)
0x02001B31 (33561393)
14 (0x0000000e)
Red
0x0F000B3A
0x0F000B3A
0x02001907 (33560839) (Gear Knight Male)
0x02001B31 (33561393)

File Completed.

  • id = 0x10000857
  • v7 = 0x00080002
  • v8 = 8
  • numClothingEffects = 0x0002
  • ClothingBase._table_size = 8
  • ClothingBaseEffects (2)
    • 0x02001B31 (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x02001907 (Gear Knight Male) (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
  • numSubPalEffects = 0x0003 (3)
  • subPalEffects (3)
    • 0 (3)
      • idx = 0x00000002
      • icon = 0x00000000
      • ranges (2)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x000000c0
          • paletteSet = 0x0F000B38
        • 1 (3)
          • length = 0x00000002
          • ranges (2)
            • 0 (2)
              • offset = 0x000000c0
              • numColors = 0x00000040
            • 1 (2)
              • offset = 0x00000100
              • numColors = 0x00000040
          • paletteSet = 0x0F000B3E
    • 1 (3)
      • idx = 0x0000000d
      • icon = 0x00000000
      • ranges (2)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x000000c0
          • paletteSet = 0x0F000B3D
        • 1 (3)
          • length = 0x00000002
          • ranges (2)
            • 0 (2)
              • offset = 0x000000c0
              • numColors = 0x00000040
            • 1 (2)
              • offset = 0x00000100
              • numColors = 0x00000040
          • paletteSet = 0x0F000B3A
    • 2 (3)
      • idx = 0x0000000e
      • icon = 0x00000000
      • ranges (2)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x000000c0
          • paletteSet = 0x0F000B3A
        • 1 (3)
          • length = 0x00000002
          • ranges (2)
            • 0 (2)
              • offset = 0x000000c0
              • numColors = 0x00000040
            • 1 (2)
              • offset = 0x00000100
              • numColors = 0x00000040
          • paletteSet = 0x0F000B3A
ace_world Base: v0.7.16, Patch: v0.9.125, Date: 2019-09-10 17:53:34