Clothing

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subPalEffects (5)
IndexIconRangesPreview
2 (0x00000002)
Blue
0x0F000B65
0x02001A0C (33561100) (Undead Female)
0x02001A96 (33561238) (Undead Male (Zombie, No Flame))
0x02001A9C (33561244) (Undead Male (Skeleton))
0x02001A9D (33561245) (Undead Male (Zombie))
0x02001A9E (33561246) (Undead Male (Skeleton, No Flame))
0x02001A9F (33561247)
0x02001AA0 (33561248)
0x02001AA1 (33561249)
0x02001AA2 (33561250)
8 (0x00000008)
Green
0x0F000B63
0x02001A0C (33561100) (Undead Female)
0x02001A96 (33561238) (Undead Male (Zombie, No Flame))
0x02001A9C (33561244) (Undead Male (Skeleton))
0x02001A9D (33561245) (Undead Male (Zombie))
0x02001A9E (33561246) (Undead Male (Skeleton, No Flame))
0x02001A9F (33561247)
0x02001AA0 (33561248)
0x02001AA1 (33561249)
0x02001AA2 (33561250)
14 (0x0000000e)
Red
0x0F000B64
0x02001A0C (33561100) (Undead Female)
0x02001A96 (33561238) (Undead Male (Zombie, No Flame))
0x02001A9C (33561244) (Undead Male (Skeleton))
0x02001A9D (33561245) (Undead Male (Zombie))
0x02001A9E (33561246) (Undead Male (Skeleton, No Flame))
0x02001A9F (33561247)
0x02001AA0 (33561248)
0x02001AA1 (33561249)
0x02001AA2 (33561250)
39 (0x00000027)
Black
0x0F000B61
0x02001A0C (33561100) (Undead Female)
0x02001A96 (33561238) (Undead Male (Zombie, No Flame))
0x02001A9C (33561244) (Undead Male (Skeleton))
0x02001A9D (33561245) (Undead Male (Zombie))
0x02001A9E (33561246) (Undead Male (Skeleton, No Flame))
0x02001A9F (33561247)
0x02001AA0 (33561248)
0x02001AA1 (33561249)
0x02001AA2 (33561250)
61 (0x0000003d)
White
0x0F000B62
0x02001A0C (33561100) (Undead Female)
0x02001A96 (33561238) (Undead Male (Zombie, No Flame))
0x02001A9C (33561244) (Undead Male (Skeleton))
0x02001A9D (33561245) (Undead Male (Zombie))
0x02001A9E (33561246) (Undead Male (Skeleton, No Flame))
0x02001A9F (33561247)
0x02001AA0 (33561248)
0x02001AA1 (33561249)
0x02001AA2 (33561250)

File Completed.

  • id = 0x10000845
  • v7 = 0x00080009
  • v8 = 8
  • numClothingEffects = 0x0009
  • ClothingBase._table_size = 8
  • ClothingBaseEffects (9)
    • 0x02001AA0 (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x02001AA1 (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x02001AA2 (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x02001A9C (Undead Male (Skeleton)) (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x02001A0C (Undead Female) (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x02001A9D (Undead Male (Zombie)) (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x02001A96 (Undead Male (Zombie, No Flame)) (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x02001A9E (Undead Male (Skeleton, No Flame)) (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x02001A9F (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
  • numSubPalEffects = 0x0005 (5)
  • subPalEffects (5)
    • 0 (3)
      • idx = 0x00000002
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000B65
    • 1 (3)
      • idx = 0x00000027
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000B61
    • 2 (3)
      • idx = 0x00000008
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000B63
    • 3 (3)
      • idx = 0x0000000e
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000B64
    • 4 (3)
      • idx = 0x0000003d
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000B62