Clothing

< Previous Next >

subPalEffects (11)
IndexIconRangesPreview
39 (0x00000027)
Black
0x02001B86 (33561478)
0x02001B98 (33561496)
84 (0x00000054)
DyeDarkGreen
0x02001B86 (33561478)
0x02001B98 (33561496)
85 (0x00000055)
DyeDarkRed
0x02001B86 (33561478)
0x02001B98 (33561496)
86 (0x00000056)
DyeDarkYellow
0x02001B86 (33561478)
0x02001B98 (33561496)
87 (0x00000057)
DyeBotched
0x02001B86 (33561478)
0x02001B98 (33561496)
88 (0x00000058)
DyeWinterBlue
0x02001B86 (33561478)
0x02001B98 (33561496)
89 (0x00000059)
DyeWinterGreen
0x02001B86 (33561478)
0x02001B98 (33561496)
90 (0x0000005a)
DyeWinterSilver
0x02001B86 (33561478)
0x02001B98 (33561496)
91 (0x0000005b)
DyeSpringBlue
0x02001B86 (33561478)
0x02001B98 (33561496)
92 (0x0000005c)
DyeSpringPurple
0x02001B86 (33561478)
0x02001B98 (33561496)
93 (0x0000005d)
DyeSpringBlack
0x02001B86 (33561478)
0x02001B98 (33561496)

File Completed.

  • id = 0x1000083c
  • v7 = 0x00080002
  • v8 = 8
  • numClothingEffects = 0x0002
  • ClothingBase._table_size = 8
  • ClothingBaseEffects (2)
    • 0x02001B98 (2)
      • numObjectEffects = 0x00000011
      • CloObjectEffects (17)
        • 0 (4)
          • partNum = 0x00000000
          • objectID = 0x01004ba2
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 1 (4)
          • partNum = 0x00000001
          • objectID = 0x01004ba3
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 2 (4)
          • partNum = 0x00000002
          • objectID = 0x01004ba4
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 3 (4)
          • partNum = 0x00000003
          • objectID = 0x010001ec
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 4 (4)
          • partNum = 0x00000004
          • objectID = 0x010001ec
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 5 (4)
          • partNum = 0x00000005
          • objectID = 0x01004ba5
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 6 (4)
          • partNum = 0x00000006
          • objectID = 0x01004ba6
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 7 (4)
          • partNum = 0x00000007
          • objectID = 0x010001ec
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 8 (4)
          • partNum = 0x00000008
          • objectID = 0x010001ec
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 9 (4)
          • partNum = 0x00000009
          • objectID = 0x01004ba1
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 10 (4)
          • partNum = 0x0000000a
          • objectID = 0x01004ba7
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 11 (4)
          • partNum = 0x0000000b
          • objectID = 0x01004ba8
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 12 (4)
          • partNum = 0x0000000d
          • objectID = 0x01004ba9
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 13 (4)
          • partNum = 0x0000000e
          • objectID = 0x01004baa
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 14 (4)
          • partNum = 0x0000000f
          • objectID = 0x01004bac
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 15 (4)
          • partNum = 0x0000000c
          • objectID = 0x01004bad
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 16 (4)
    • 0x02001B86 (2)
      • numObjectEffects = 0x00000011
      • CloObjectEffects (17)
        • 0 (4)
          • partNum = 0x00000000
          • objectID = 0x01004ba2
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 1 (4)
          • partNum = 0x00000001
          • objectID = 0x01004ba3
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 2 (4)
          • partNum = 0x00000002
          • objectID = 0x01004ba4
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 3 (4)
          • partNum = 0x00000003
          • objectID = 0x010001ec
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 4 (4)
          • partNum = 0x00000004
          • objectID = 0x010001ec
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 5 (4)
          • partNum = 0x00000005
          • objectID = 0x01004ba5
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 6 (4)
          • partNum = 0x00000006
          • objectID = 0x01004ba6
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 7 (4)
          • partNum = 0x00000007
          • objectID = 0x010001ec
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 8 (4)
          • partNum = 0x00000008
          • objectID = 0x010001ec
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 9 (4)
          • partNum = 0x00000009
          • objectID = 0x01004ba1
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 10 (4)
          • partNum = 0x0000000a
          • objectID = 0x01004ba7
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 11 (4)
          • partNum = 0x0000000b
          • objectID = 0x01004ba8
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 12 (4)
          • partNum = 0x0000000d
          • objectID = 0x01004ba9
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 13 (4)
          • partNum = 0x0000000e
          • objectID = 0x01004baa
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 14 (4)
          • partNum = 0x0000000f
          • objectID = 0x01004c12
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 15 (4)
          • partNum = 0x0000000c
          • objectID = 0x01004c0f
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 16 (4)
          • partNum = 0x00000010
          • objectID = 0x01004c13
          • numTextureEffects = 0x00000000
          • textureEffects (0)
  • numSubPalEffects = 0x000b (11)
  • subPalEffects (11)
    • 0 (2)
      • idx = 0x00000027
      • icon = 0x00000000
    • 1 (2)
      • idx = 0x00000054
      • icon = 0x00000000
    • 2 (2)
      • idx = 0x00000055
      • icon = 0x00000000
    • 3 (2)
      • idx = 0x00000056
      • icon = 0x00000000
    • 4 (2)
      • idx = 0x00000057
      • icon = 0x00000000
    • 5 (2)
      • idx = 0x00000058
      • icon = 0x00000000
    • 6 (2)
      • idx = 0x00000059
      • icon = 0x00000000
    • 7 (2)
      • idx = 0x0000005a
      • icon = 0x00000000
    • 8 (2)
      • idx = 0x0000005b
      • icon = 0x00000000
    • 9 (2)
      • idx = 0x0000005c
      • icon = 0x00000000
    • 10 (2)
      • idx = 0x0000005d
      • icon = 0x00000000