Clothing

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View 1 Weenie with this CLOTHINGBASE_DID

subPalEffects (3)
IndexIconRangesPreview
3 (0x00000003)
BluePurple
0x0F00021F
0x02000001 (33554433) (Human Male)
0x0200004E (33554510) (Human Female)
0x0200174C (33560396)
0x0200196D (33560941) (Penumbraen Female)
0x0200196E (33560942) (Penumbraen Male)
0x0200196F (33560943) (Umbrean Male)
0x02001970 (33560944) (Umbrean Female)
0x02001A0C (33561100) (Undead Female)
0x02001A0E (33561102) (Undead Male)
0x02001A10 (33561104) (Empyrean Female)
0x02001A12 (33561106) (Luigian Female)
0x02001A14 (33561108) (Tumerok Female)
0x02001A16 (33561110) (Empyrean Male)
0x02001A18 (33561112) (Luigian Male)
0x02001A1A (33561114) (Tumerok Male)
14 (0x0000000e)
Red
0x0F000220
0x02000001 (33554433) (Human Male)
0x0200004E (33554510) (Human Female)
0x0200174C (33560396)
0x0200196D (33560941) (Penumbraen Female)
0x0200196E (33560942) (Penumbraen Male)
0x0200196F (33560943) (Umbrean Male)
0x02001970 (33560944) (Umbrean Female)
0x02001A0C (33561100) (Undead Female)
0x02001A0E (33561102) (Undead Male)
0x02001A10 (33561104) (Empyrean Female)
0x02001A12 (33561106) (Luigian Female)
0x02001A14 (33561108) (Tumerok Female)
0x02001A16 (33561110) (Empyrean Male)
0x02001A18 (33561112) (Luigian Male)
0x02001A1A (33561114) (Tumerok Male)
39 (0x00000027)
Black
0x0F000231
0x02000001 (33554433) (Human Male)
0x0200004E (33554510) (Human Female)
0x0200174C (33560396)
0x0200196D (33560941) (Penumbraen Female)
0x0200196E (33560942) (Penumbraen Male)
0x0200196F (33560943) (Umbrean Male)
0x02001970 (33560944) (Umbrean Female)
0x02001A0C (33561100) (Undead Female)
0x02001A0E (33561102) (Undead Male)
0x02001A10 (33561104) (Empyrean Female)
0x02001A12 (33561106) (Luigian Female)
0x02001A14 (33561108) (Tumerok Female)
0x02001A16 (33561110) (Empyrean Male)
0x02001A18 (33561112) (Luigian Male)
0x02001A1A (33561114) (Tumerok Male)

Weenies with this CLOTHINGBASE_DID

Visage of the Shadow Virindi (36048)

File Completed.

  • id = 0x100006e8
  • v7 = 0x0008000f
  • v8 = 8
  • numClothingEffects = 0x000f
  • ClothingBase._table_size = 8
  • ClothingBaseEffects (15)
    • 0x02001A18 (Luigian Male) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01004088
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02001A10 (Empyrean Female) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01004088
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02001970 (Umbrean Female) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01004088
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02000001 (Human Male) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01004088
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02001A1A (Tumerok Male) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01004088
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02001A12 (Luigian Female) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01004088
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02001A0C (Undead Female) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01004088
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02001A14 (Tumerok Female) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01004088
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x0200174C (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
    • 0x0200196D (Penumbraen Female) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01004088
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02001A0E (Undead Male) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01004088
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02001A16 (Empyrean Male) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01004088
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x0200196E (Penumbraen Male) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01004088
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x0200004E (Human Female) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01004088
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x0200196F (Umbrean Male) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01004088
          • numTextureEffects = 0x00000001
          • textureEffects (1)
  • numSubPalEffects = 0x0003 (3)
  • subPalEffects (3)
    • 0 (3)
      • idx = 0x00000003
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000780
              • numColors = 0x00000080
          • paletteSet = 0x0F00021F
    • 1 (3)
      • idx = 0x00000027
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000780
              • numColors = 0x00000080
          • paletteSet = 0x0F000231
    • 2 (3)
      • idx = 0x0000000e
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000780
              • numColors = 0x00000080
          • paletteSet = 0x0F000220
ace_world Base: v0.7.16, Patch: v0.9.125, Date: 2019-09-10 17:53:34