Clothing

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subPalEffects (1)
IndexIconRangesPreview
90 (0x0000005a)
DyeWinterSilver
0x0F000B0F
0x0F000B0F
0x0F000009
0x0F000009
0x0F000025
0x0F000020
0x0F000009
0x0F00016E
0x0F0008B5
0x02000001 (33554433) (Human Male)

File Completed.

  • id = 0x100006d6
  • v7 = 0x00080001
  • v8 = 8
  • numClothingEffects = 0x0001
  • ClothingBase._table_size = 8
  • ClothingBaseEffects (1)
    • 0x02000001 (Human Male) (2)
      • numObjectEffects = 0x00000011
      • CloObjectEffects (17)
        • 0 (4)
        • 1 (4)
          • partNum = 0x00000001 (HUMAN_LEFT_UPPER_LEG)
          • objectID = 0x0100120c
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 2 (4)
          • partNum = 0x00000002 (HUMAN_LEFT_LOWER_LEG)
          • objectID = 0x0100122a
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 3 (4)
          • partNum = 0x00000003 (HUMAN_LEFT_FOOT)
          • objectID = 0x01001211
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 4 (4)
          • partNum = 0x00000004 (HUMAN_LEFT_TOE)
          • objectID = 0x0100120e
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 5 (4)
          • partNum = 0x00000005 (HUMAN_RIGHT_UPPER_LEG)
          • objectID = 0x010011fb
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 6 (4)
          • partNum = 0x00000006 (HUMAN_RIGHT_LOWER_LEG)
          • objectID = 0x01001228
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 7 (4)
          • partNum = 0x00000007 (HUMAN_RIGHT_FOOT)
          • objectID = 0x01001210
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 8 (4)
          • partNum = 0x00000008 (HUMAN_RIGHT_TOE)
          • objectID = 0x0100120f
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 9 (4)
        • 10 (4)
          • partNum = 0x0000000a (HUMAN_LEFT_UPPER_ARM)
          • objectID = 0x0100122b
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 11 (4)
          • partNum = 0x0000000b (HUMAN_LEFT_LOWER_ARM)
          • objectID = 0x010011f4
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 12 (4)
          • partNum = 0x0000000c (HUMAN_LEFT_HAND)
          • objectID = 0x01000076
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 13 (4)
          • partNum = 0x0000000d (HUMAN_RIGHT_UPPER_ARM)
          • objectID = 0x0100122c
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 14 (4)
          • partNum = 0x0000000e (HUMAN_RIGHT_LOWER_ARM)
          • objectID = 0x010011f5
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 15 (4)
          • partNum = 0x0000000f (HUMAN_RIGHT_HAND)
          • objectID = 0x01000077
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 16 (4)
  • numSubPalEffects = 0x0001 (1)
  • subPalEffects (1)
    • 0 (3)
      • idx = 0x0000005a
      • icon = 0x00000000
      • ranges (9)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x000000c0
          • paletteSet = 0x0F000B0F
        • 1 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x000000c0
              • numColors = 0x00000080
          • paletteSet = 0x0F000B0F
        • 2 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000140
              • numColors = 0x000000c0
          • paletteSet = 0x0F000009
        • 3 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000200
              • numColors = 0x00000040
          • paletteSet = 0x0F000009
        • 4 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000240
              • numColors = 0x00000040
          • paletteSet = 0x0F000025
        • 5 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x000002e0
              • numColors = 0x00000020
          • paletteSet = 0x0F000020
        • 6 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000500
              • numColors = 0x00000040
          • paletteSet = 0x0F000009
        • 7 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x000006c0
              • numColors = 0x000000c0
          • paletteSet = 0x0F00016E
        • 8 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000780
              • numColors = 0x00000080
          • paletteSet = 0x0F0008B5