Clothing

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View 1 Weenie with this CLOTHINGBASE_DID

subPalEffects (1)
IndexIconRangesPreview
8 (0x00000008)
Green
0x0F0006ED
0x02000001 (33554433) (Human Male)
0x0200004E (33554510) (Human Female)
0x02000DEB (33557995)
0x0200196D (33560941) (Penumbraen Female)
0x0200196E (33560942) (Penumbraen Male)
0x0200196F (33560943) (Umbrean Male)
0x02001970 (33560944) (Umbrean Female)
0x02001A0C (33561100) (Undead Female)
0x02001A0E (33561102) (Undead Male)
0x02001A10 (33561104) (Empyrean Female)
0x02001A12 (33561106) (Luigian Female)
0x02001A14 (33561108) (Tumerok Female)
0x02001A16 (33561110) (Empyrean Male)
0x02001A18 (33561112) (Luigian Male)
0x02001A1A (33561114) (Tumerok Male)

Weenies with this CLOTHINGBASE_DID

Adjanite Crown (27761)

File Completed.

  • id = 0x10000561
  • v7 = 0x0008000f
  • v8 = 8
  • numClothingEffects = 0x000f
  • ClothingBase._table_size = 8
  • ClothingBaseEffects (15)
    • 0x02001A18 (Luigian Male) (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x02001A10 (Empyrean Female) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01003362
          • numTextureEffects = 0x00000000
          • textureEffects (0)
    • 0x02001970 (Umbrean Female) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01003362
          • numTextureEffects = 0x00000000
          • textureEffects (0)
    • 0x02000001 (Human Male) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01003362
          • numTextureEffects = 0x00000000
          • textureEffects (0)
    • 0x02001A1A (Tumerok Male) (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x02001A12 (Luigian Female) (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x02000DEB (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000000
          • objectID = 0x0100335f
          • numTextureEffects = 0x00000000
          • textureEffects (0)
    • 0x02001A0C (Undead Female) (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x02001A14 (Tumerok Female) (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x0200196D (Penumbraen Female) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01003362
          • numTextureEffects = 0x00000000
          • textureEffects (0)
    • 0x02001A0E (Undead Male) (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x02001A16 (Empyrean Male) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01003362
          • numTextureEffects = 0x00000000
          • textureEffects (0)
    • 0x0200196E (Penumbraen Male) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01003362
          • numTextureEffects = 0x00000000
          • textureEffects (0)
    • 0x0200004E (Human Female) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01003362
          • numTextureEffects = 0x00000000
          • textureEffects (0)
    • 0x0200196F (Umbrean Male) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
          • partNum = 0x00000010 (HUMAN_HEAD)
          • objectID = 0x01003362
          • numTextureEffects = 0x00000000
          • textureEffects (0)
  • numSubPalEffects = 0x0001 (1)
  • subPalEffects (1)
    • 0 (3)
      • idx = 0x00000008
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000780
              • numColors = 0x00000080
          • paletteSet = 0x0F0006ED