Clothing

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View 8 Weenies with this CLOTHINGBASE_DID

subPalEffects (8)
IndexIconRangesPreview
14 (0x0000000e)
Red
0x0F000139
0x02000964 (33556836)
0x0200171C (33560348)
20 (0x00000014)
Silver
0x0F0002FB
0x02000964 (33556836)
0x0200171C (33560348)
21 (0x00000015)
Gold
0x0F000136
0x02000964 (33556836)
0x0200171C (33560348)
39 (0x00000027)
Black
0x0F0001DA
0x02000964 (33556836)
0x0200171C (33560348)
53 (0x00000035)
BlueDullSilver
0x0F000135
0x02000964 (33556836)
0x0200171C (33560348)
64 (0x00000040)
OrangeBrown
0x0F000137
0x02000964 (33556836)
0x0200171C (33560348)
67 (0x00000043)
GreenSlime
0x0F0006E0
0x02000964 (33556836)
0x0200171C (33560348)
76 (0x0000004c)
Orange
0x0F000137
0x02000964 (33556836)
0x0200171C (33560348)

Weenies with this CLOTHINGBASE_DID

Assailer (22053)
Annihilator (22517)
Tuskie Gunner (22521)
Assailer (22583)
Mowen Udaun (22598)
Tuskie Gunner (22606)
Obliterator (22903)
Infected Assailer (27800)

File Completed.

  • id = 0x10000403
  • v7 = 0x00080002
  • v8 = 8
  • numClothingEffects = 0x0002
  • ClothingBase._table_size = 8
  • ClothingBaseEffects (2)
    • 0x02000964 (2)
      • numObjectEffects = 0x00000008
      • CloObjectEffects (8)
        • 0 (4)
        • 1 (4)
        • 2 (4)
          • partNum = 0x00000013
          • objectID = 0x010001ec
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 3 (4)
          • partNum = 0x00000014
          • objectID = 0x010001ec
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 4 (4)
          • partNum = 0x00000015
          • objectID = 0x010001ec
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 5 (4)
          • partNum = 0x00000016
          • objectID = 0x010001ec
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 6 (4)
          • partNum = 0x00000017
          • objectID = 0x010001ec
          • numTextureEffects = 0x00000000
          • textureEffects (0)
        • 7 (4)
          • partNum = 0x00000018
          • objectID = 0x010001ec
          • numTextureEffects = 0x00000000
          • textureEffects (0)
    • 0x0200171C (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
  • numSubPalEffects = 0x0008 (8)
  • subPalEffects (8)
    • 0 (3)
      • idx = 0x00000040
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000137
    • 1 (3)
      • idx = 0x00000043
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F0006E0
    • 2 (3)
      • idx = 0x00000027
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F0001DA
    • 3 (3)
      • idx = 0x0000004c
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000137
    • 4 (3)
      • idx = 0x0000000e
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000139
    • 5 (3)
      • idx = 0x00000014
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F0002FB
    • 6 (3)
      • idx = 0x00000035
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000135
    • 7 (3)
      • idx = 0x00000015
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000136