Clothing

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subPalEffects (1)
IndexIconRangesPreview
46 (0x0000002e)
Tan
0x0F000012
0x0F000025
0x0F000282
0x02000001 (33554433) (Human Male)
0x0200004E (33554510) (Human Female)
0x02000210 (33554960)
0x02001907 (33560839) (Gear Knight Male)
0x0200196D (33560941) (Penumbraen Female)
0x0200196E (33560942) (Penumbraen Male)
0x0200196F (33560943) (Umbrean Male)
0x02001970 (33560944) (Umbrean Female)
0x020019ED (33561069) (Gear Knight Female)
0x02001A0C (33561100) (Undead Female)
0x02001A0E (33561102) (Undead Male)
0x02001A10 (33561104) (Empyrean Female)
0x02001A12 (33561106) (Luigian Female)
0x02001A14 (33561108) (Tumerok Female)
0x02001A16 (33561110) (Empyrean Male)
0x02001A18 (33561112) (Luigian Male)
0x02001A1A (33561114) (Tumerok Male)

File Completed.

  • id = 0x1000036b
  • v7 = 0x00080011
  • v8 = 8
  • numClothingEffects = 0x0011
  • ClothingBase._table_size = 8
  • ClothingBaseEffects (17)
    • 0x02001A18 (Luigian Male) (2)
      • numObjectEffects = 0x00000003
      • CloObjectEffects (3)
        • 0 (4)
        • 1 (4)
          • partNum = 0x00000005 (HUMAN_RIGHT_UPPER_LEG)
          • objectID = 0x01004ab1
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 2 (4)
          • partNum = 0x00000001 (HUMAN_LEFT_UPPER_LEG)
          • objectID = 0x01004ab2
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02001A10 (Empyrean Female) (2)
      • numObjectEffects = 0x00000003
      • CloObjectEffects (3)
        • 0 (4)
        • 1 (4)
          • partNum = 0x00000005 (HUMAN_RIGHT_UPPER_LEG)
          • objectID = 0x01001235
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 2 (4)
          • partNum = 0x00000001 (HUMAN_LEFT_UPPER_LEG)
          • objectID = 0x01001234
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02001970 (Umbrean Female) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
    • 0x02000210 (2)
    • 0x02000001 (Human Male) (2)
      • numObjectEffects = 0x00000003
      • CloObjectEffects (3)
        • 0 (4)
        • 1 (4)
          • partNum = 0x00000005 (HUMAN_RIGHT_UPPER_LEG)
          • objectID = 0x010011fb
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 2 (4)
          • partNum = 0x00000001 (HUMAN_LEFT_UPPER_LEG)
          • objectID = 0x0100120c
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02001A1A (Tumerok Male) (2)
      • numObjectEffects = 0x00000003
      • CloObjectEffects (3)
        • 0 (4)
        • 1 (4)
          • partNum = 0x00000005 (HUMAN_RIGHT_UPPER_LEG)
          • objectID = 0x010011fb
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 2 (4)
          • partNum = 0x00000001 (HUMAN_LEFT_UPPER_LEG)
          • objectID = 0x0100120c
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02001A12 (Luigian Female) (2)
      • numObjectEffects = 0x00000003
      • CloObjectEffects (3)
        • 0 (4)
        • 1 (4)
          • partNum = 0x00000005 (HUMAN_RIGHT_UPPER_LEG)
          • objectID = 0x01004ab1
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 2 (4)
          • partNum = 0x00000001 (HUMAN_LEFT_UPPER_LEG)
          • objectID = 0x01004ab2
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02001A0C (Undead Female) (2)
      • numObjectEffects = 0x00000003
      • CloObjectEffects (3)
        • 0 (4)
        • 1 (4)
          • partNum = 0x00000005 (HUMAN_RIGHT_UPPER_LEG)
          • objectID = 0x01001235
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 2 (4)
          • partNum = 0x00000001 (HUMAN_LEFT_UPPER_LEG)
          • objectID = 0x01001234
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02001A14 (Tumerok Female) (2)
      • numObjectEffects = 0x00000003
      • CloObjectEffects (3)
        • 0 (4)
        • 1 (4)
          • partNum = 0x00000005 (HUMAN_RIGHT_UPPER_LEG)
          • objectID = 0x01001235
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 2 (4)
          • partNum = 0x00000001 (HUMAN_LEFT_UPPER_LEG)
          • objectID = 0x01001234
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x0200196D (Penumbraen Female) (2)
      • numObjectEffects = 0x00000003
      • CloObjectEffects (3)
        • 0 (4)
        • 1 (4)
          • partNum = 0x00000005 (HUMAN_RIGHT_UPPER_LEG)
          • objectID = 0x01001235
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 2 (4)
          • partNum = 0x00000001 (HUMAN_LEFT_UPPER_LEG)
          • objectID = 0x01001234
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x020019ED (Gear Knight Female) (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
    • 0x02001A0E (Undead Male) (2)
      • numObjectEffects = 0x00000003
      • CloObjectEffects (3)
        • 0 (4)
        • 1 (4)
          • partNum = 0x00000005 (HUMAN_RIGHT_UPPER_LEG)
          • objectID = 0x010011fb
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 2 (4)
          • partNum = 0x00000001 (HUMAN_LEFT_UPPER_LEG)
          • objectID = 0x0100120c
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x02001A16 (Empyrean Male) (2)
      • numObjectEffects = 0x00000003
      • CloObjectEffects (3)
        • 0 (4)
        • 1 (4)
          • partNum = 0x00000005 (HUMAN_RIGHT_UPPER_LEG)
          • objectID = 0x010011fb
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 2 (4)
          • partNum = 0x00000001 (HUMAN_LEFT_UPPER_LEG)
          • objectID = 0x0100120c
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x0200196E (Penumbraen Male) (2)
      • numObjectEffects = 0x00000003
      • CloObjectEffects (3)
        • 0 (4)
        • 1 (4)
          • partNum = 0x00000005 (HUMAN_RIGHT_UPPER_LEG)
          • objectID = 0x010011fb
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 2 (4)
          • partNum = 0x00000001 (HUMAN_LEFT_UPPER_LEG)
          • objectID = 0x0100120c
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x0200004E (Human Female) (2)
      • numObjectEffects = 0x00000003
      • CloObjectEffects (3)
        • 0 (4)
        • 1 (4)
          • partNum = 0x00000005 (HUMAN_RIGHT_UPPER_LEG)
          • objectID = 0x01001235
          • numTextureEffects = 0x00000001
          • textureEffects (1)
        • 2 (4)
          • partNum = 0x00000001 (HUMAN_LEFT_UPPER_LEG)
          • objectID = 0x01001234
          • numTextureEffects = 0x00000001
          • textureEffects (1)
    • 0x0200196F (Umbrean Male) (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
    • 0x02001907 (Gear Knight Male) (2)
      • numObjectEffects = 0x00000000
      • CloObjectEffects (0)
  • numSubPalEffects = 0x0001 (1)
  • subPalEffects (1)
    • 0 (3)
      • idx = 0x0000002e
      • icon = 0x06000fe6
      • ranges (3)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000200
              • numColors = 0x00000040
          • paletteSet = 0x0F000012
        • 1 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000240
              • numColors = 0x00000040
          • paletteSet = 0x0F000025
        • 2 (3)
          • length = 0x00000003
          • ranges (3)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x000000c0
            • 1 (2)
              • offset = 0x000000c0
              • numColors = 0x00000040
            • 2 (2)
              • offset = 0x00000100
              • numColors = 0x00000040
          • paletteSet = 0x0F000282