Clothing

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View 1 Weenie with this CLOTHINGBASE_DID

subPalEffects (10)
IndexIconRangesPreview
2 (0x00000002)
Blue
0x0F000081
0x02000722 (33556258)
8 (0x00000008)
Green
0x0F000087
0x02000722 (33556258)
10 (0x0000000a)
LightBlue
0x0F00008A
0x02000722 (33556258)
14 (0x0000000e)
Red
0x0F000088
0x02000722 (33556258)
39 (0x00000027)
Black
0x0F000086
0x02000722 (33556258)
61 (0x0000003d)
White
0x0F000082
0x02000722 (33556258)
77 (0x0000004d)
BlueGreen
0x0F000085
0x02000722 (33556258)
81 (0x00000051)
LiteGreen
0x0F000089
0x02000722 (33556258)
82 (0x00000052)
PinkPurple
0x0F000084
0x02000722 (33556258)
83 (0x00000053)
Amber
0x0F000083
0x02000722 (33556258)

Weenies with this CLOTHINGBASE_DID

Peerless Atlan Claw (6171)

File Completed.

  • id = 0x100001a5
  • v7 = 0x00080001
  • v8 = 8
  • numClothingEffects = 0x0001
  • ClothingBase._table_size = 8
  • ClothingBaseEffects (1)
  • numSubPalEffects = 0x000a (10)
  • subPalEffects (10)
    • 0 (3)
      • idx = 0x00000002
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000081
    • 1 (3)
      • idx = 0x00000027
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000086
    • 2 (3)
      • idx = 0x00000008
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000087
    • 3 (3)
      • idx = 0x0000000a
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F00008A
    • 4 (3)
      • idx = 0x0000004d
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000085
    • 5 (3)
      • idx = 0x0000000e
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000088
    • 6 (3)
      • idx = 0x00000051
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000089
    • 7 (3)
      • idx = 0x00000052
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000084
    • 8 (3)
      • idx = 0x00000053
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000083
    • 9 (3)
      • idx = 0x0000003d
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000082
ace_world Base: v0.7.16, Patch: v0.9.125, Date: 2019-09-10 17:53:34