Clothing

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View 1 Weenie with this CLOTHINGBASE_DID

subPalEffects (10)
IndexIconRangesPreview
2 (0x00000002)
Blue
0x0F000086
0x02000101 (33554689)
4 (0x00000004)
Brown
0x0F00008A
0x02000101 (33554689)
8 (0x00000008)
Green
0x0F000084
0x02000101 (33554689)
14 (0x0000000e)
Red
0x0F000083
0x02000101 (33554689)
20 (0x00000014)
Silver
0x0F000082
0x02000101 (33554689)
21 (0x00000015)
Gold
0x0F000081
0x02000101 (33554689)
39 (0x00000027)
Black
0x0F000089
0x02000101 (33554689)
61 (0x0000003d)
White
0x0F000088
0x02000101 (33554689)
77 (0x0000004d)
BlueGreen
0x0F000085
0x02000101 (33554689)
82 (0x00000052)
PinkPurple
0x0F000087
0x02000101 (33554689)

Weenies with this CLOTHINGBASE_DID

Seal (5873)

File Completed.

  • id = 0x10000197
  • v7 = 0x00080001
  • v8 = 8
  • numClothingEffects = 0x0001
  • ClothingBase._table_size = 8
  • ClothingBaseEffects (1)
    • 0x02000101 (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
  • numSubPalEffects = 0x000a (10)
  • subPalEffects (10)
    • 0 (3)
      • idx = 0x00000002
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000086
    • 1 (3)
      • idx = 0x00000004
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F00008A
    • 2 (3)
      • idx = 0x00000027
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000089
    • 3 (3)
      • idx = 0x00000008
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000084
    • 4 (3)
      • idx = 0x0000004d
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000085
    • 5 (3)
      • idx = 0x0000000e
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000083
    • 6 (3)
      • idx = 0x00000052
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000087
    • 7 (3)
      • idx = 0x00000014
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000082
    • 8 (3)
      • idx = 0x00000015
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000081
    • 9 (3)
      • idx = 0x0000003d
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000088
ace_world Base: v0.7.16, Patch: v0.9.125, Date: 2019-09-10 17:53:34