Clothing

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View 3 Weenies with this CLOTHINGBASE_DID

subPalEffects (11)
IndexIconRangesPreview
2 (0x00000002)
Blue
0x0F000085
0x02000162 (33554786)
0x02000B64 (33557348)
4 (0x00000004)
Brown
0x0F000081
0x02000162 (33554786)
0x02000B64 (33557348)
5 (0x00000005)
DarkBlue
0x0F0000C8
0x02000162 (33554786)
0x02000B64 (33557348)
8 (0x00000008)
Green
0x0F000084
0x02000162 (33554786)
0x02000B64 (33557348)
9 (0x00000009)
Grey
0x0F000088
0x02000162 (33554786)
0x02000B64 (33557348)
13 (0x0000000d)
Purple
0x0F000087
0x02000162 (33554786)
0x02000B64 (33557348)
14 (0x0000000e)
Red
0x0F000082
0x02000162 (33554786)
0x02000B64 (33557348)
17 (0x00000011)
Yellow
0x0F000083
0x02000162 (33554786)
0x02000B64 (33557348)
39 (0x00000027)
Black
0x0F000086
0x02000162 (33554786)
0x02000B64 (33557348)
61 (0x0000003d)
White
0x0F000089
0x02000162 (33554786)
0x02000B64 (33557348)
77 (0x0000004d)
BlueGreen
0x0F00008A
0x02000162 (33554786)
0x02000B64 (33557348)

Weenies with this CLOTHINGBASE_DID

Imbued Shield of the Simulacra (12154)
Shield of the Simulacra (12155)
Bandit Shield (22885)

File Completed.

  • id = 0x10000097
  • v7 = 0x00080002
  • v8 = 8
  • numClothingEffects = 0x0002
  • ClothingBase._table_size = 8
  • ClothingBaseEffects (2)
    • 0x02000162 (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
    • 0x02000B64 (2)
      • numObjectEffects = 0x00000001
      • CloObjectEffects (1)
        • 0 (4)
  • numSubPalEffects = 0x000b (11)
  • subPalEffects (11)
    • 0 (3)
      • idx = 0x00000002
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000085
    • 1 (3)
      • idx = 0x00000004
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000081
    • 2 (3)
      • idx = 0x00000005
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F0000C8
    • 3 (3)
      • idx = 0x00000027
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000086
    • 4 (3)
      • idx = 0x00000008
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000084
    • 5 (3)
      • idx = 0x00000009
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000088
    • 6 (3)
      • idx = 0x0000004d
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F00008A
    • 7 (3)
      • idx = 0x0000000d
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000087
    • 8 (3)
      • idx = 0x0000000e
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000082
    • 9 (3)
      • idx = 0x00000011
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000083
    • 10 (3)
      • idx = 0x0000003d
      • icon = 0x00000000
      • ranges (1)
        • 0 (3)
          • length = 0x00000001
          • ranges (1)
            • 0 (2)
              • offset = 0x00000000
              • numColors = 0x00000800
          • paletteSet = 0x0F000089
ace_world Base: v0.7.16, Patch: v0.9.98, Date: 2019-07-13 17:02:22