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  • id = 0x090001cc
  • default = 0x8000003d - NonCombat
  • num_styles = 0x00000003
  • styles (3)
    • 0 (2)
      • MotionStance = 0x80000049 - Magic
      • MotionCommand = 0x41000003 - Ready
    • 1 (2)
      • MotionStance = 0x8000003c - HandCombat
      • MotionCommand = 0x41000003 - Ready
    • 2 (2)
      • MotionStance = 0x8000003d - NonCombat
      • MotionCommand = 0x41000003 - Ready
  • num_cycles = 0x00000024
  • cycles (36)
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      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x030009CD
          • low_frame = 0x00000000
          • high_frame = 0xffffffff
          • framerate = 30
    • CycleKey 0x003c0003 - HandCombat / Ready (4)
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      • bitfield = 0x00
      • anims (1)
        • 0 (4)
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          • low_frame = 0x00000000
          • high_frame = 0xffffffff
          • framerate = 30
    • CycleKey 0x003d0003 - NonCombat / Ready (4)
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      • bitfield = 0x00
      • anims (1)
        • 0 (4)
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          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x00490005 - Magic / WalkForward (4)
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      • bitfield = 0x00
      • anims (1)
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          • low_frame = 0x00000000
          • high_frame = 0xffffffff
          • framerate = 30
    • CycleKey 0x003c0005 - HandCombat / WalkForward (4)
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      • bitfield = 0x00
      • anims (1)
        • 0 (4)
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          • high_frame = 0xffffffff
          • framerate = 30
    • CycleKey 0x003d0005 - NonCombat / WalkForward (4)
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      • bitfield = 0x00
      • anims (1)
        • 0 (4)
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          • low_frame = 0x00000000
          • high_frame = 0xffffffff
          • framerate = 30
    • CycleKey 0x00490007 - Magic / RunForward (4)
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      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x030009D1
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          • high_frame = 0xffffffff
          • framerate = 30
    • CycleKey 0x003c0007 - HandCombat / RunForward (4)
      • num_anims = 0x01
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      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x030009D1
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          • high_frame = 0xffffffff
          • framerate = 30
    • CycleKey 0x003d0007 - NonCombat / RunForward (4)
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      • anims (1)
        • 0 (4)
          • anim_id = 0x030009D1
          • low_frame = 0x00000000
          • high_frame = 0xffffffff
          • framerate = 30
    • CycleKey 0x00490008 - Magic / Fallen (4)
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      • anims (1)
        • 0 (4)
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          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x003c0008 - HandCombat / Fallen (4)
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      • anims (1)
        • 0 (4)
          • anim_id = 0x030009CC
          • low_frame = 0x0000002d
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x003d0008 - NonCombat / Fallen (4)
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      • anims (1)
        • 0 (4)
          • anim_id = 0x030009CC
          • low_frame = 0x0000002d
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x0049000d - Magic / TurnRight (7)
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      • anims (1)
        • 0 (4)
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          • high_frame = 0xffffffff
          • framerate = 30
      • omega.x = 0
      • omega.y = 0
      • omega.z = -3
    • CycleKey 0x003c000d - HandCombat / TurnRight (7)
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      • anims (1)
        • 0 (4)
          • anim_id = 0x030009D4
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          • high_frame = 0xffffffff
          • framerate = 30
      • omega.x = 0
      • omega.y = 0
      • omega.z = -3
    • CycleKey 0x003d000d - NonCombat / TurnRight (7)
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      • anims (1)
        • 0 (4)
          • anim_id = 0x030009D4
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          • high_frame = 0xffffffff
          • framerate = 30
      • omega.x = 0
      • omega.y = 0
      • omega.z = -3
    • CycleKey 0x00490011 - Magic / Dead (4)
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      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x030009CC
          • low_frame = 0x0000002d
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x003c0011 - HandCombat / Dead (4)
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      • anims (1)
        • 0 (4)
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          • low_frame = 0x0000002d
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x003d0011 - NonCombat / Dead (4)
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      • anims (1)
        • 0 (4)
          • anim_id = 0x030009CC
          • low_frame = 0x0000002d
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x004900d3 - Magic / CastSpell (4)
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      • anims (1)
        • 0 (4)
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          • high_frame = 0xffffffff
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    • CycleKey 0x003c00d3 - HandCombat / CastSpell (4)
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      • anims (1)
        • 0 (4)
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          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x003d00d3 - NonCombat / CastSpell (4)
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      • anims (1)
        • 0 (4)
          • anim_id = 0x030009D0
          • low_frame = 0x0000003c
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x0049002b - Magic / MagicBlast (4)
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      • anims (1)
        • 0 (4)
          • anim_id = 0x030009D0
          • low_frame = 0x0000003c
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x0049002c - Magic / MagicSelfHead (4)
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      • anims (1)
        • 0 (4)
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          • low_frame = 0x0000003c
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x0049002d - Magic / MagicSelfHeart (4)
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      • anims (1)
        • 0 (4)
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          • low_frame = 0x0000003c
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x0049002e - Magic / MagicBonus (4)
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      • anims (1)
        • 0 (4)
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          • low_frame = 0x0000003c
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x0049002f - Magic / MagicClap (4)
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      • anims (1)
        • 0 (4)
          • anim_id = 0x030009D0
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          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x00490030 - Magic / MagicHarm (4)
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      • anims (1)
        • 0 (4)
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          • high_frame = 0xffffffff
          • framerate = 0
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      • anims (1)
        • 0 (4)
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          • framerate = 0
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      • anims (1)
        • 0 (4)
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          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x00490033 - Magic / MagicRecoilMissile (4)
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      • anims (1)
        • 0 (4)
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          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x00490034 - Magic / MagicPenalty (4)
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      • anims (1)
        • 0 (4)
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          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x00490035 - Magic / MagicTransfer (4)
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      • anims (1)
        • 0 (4)
          • anim_id = 0x030009D0
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          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x00490036 - Magic / MagicVision (4)
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      • anims (1)
        • 0 (4)
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          • high_frame = 0xffffffff
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    • CycleKey 0x00490037 - Magic / MagicEnchantItem (4)
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      • anims (1)
        • 0 (4)
          • anim_id = 0x030009D0
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          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x00490038 - Magic / MagicPortal (4)
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      • anims (1)
        • 0 (4)
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          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x00490039 - Magic / MagicPray (4)
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      • anims (1)
        • 0 (4)
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          • low_frame = 0x0000003c
          • high_frame = 0xffffffff
          • framerate = 0
  • numModifiers = 0x00000004
  • modifiers (4)
    • ModKey 0x00000010 (7)
      • num_anims = 0x00
      • unknown_1 = 0x00
      • bitfield = 0x01
      • anims (0)
      • velocity.x = -2
      • velocity.y = 0
      • velocity.z = 0
    • ModKey 0x0000000d (7)
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      • bitfield = 0x02
      • anims (0)
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      • omega.y = 0
      • omega.z = -3.2000000476837
    • ModKey 0x0000000e (7)
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      • anims (0)
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      • omega.z = 3.2000000476837
    • ModKey 0x0000000f (7)
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      • anims (0)
      • velocity.x = 2
      • velocity.y = 0
      • velocity.z = 0
  • numLinks = 0x0000001b
  • links (27)
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      • InnerLinkKey 0x45000005 - WalkForward (5)
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        • anims (1)
          • 0 (4)
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            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x44000007 - RunForward (5)
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        • anims (2)
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          • 1 (4)
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            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000011 - Dead (5)
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        • anims (1)
          • 0 (4)
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            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x400000d3 - CastSpell (5)
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        • anims (1)
          • 0 (4)
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            • high_frame = 0x0000003c
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x4000002b - MagicBlast (5)
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        • anims (1)
          • 0 (4)
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            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x4000002c - MagicSelfHead (5)
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        • anims (1)
          • 0 (4)
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            • high_frame = 0x0000003c
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x4000002d - MagicSelfHeart (5)
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        • anims (1)
          • 0 (4)
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            • high_frame = 0x0000003c
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x4000002e - MagicBonus (5)
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        • anims (1)
          • 0 (4)
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            • low_frame = 0x00000000
            • high_frame = 0x0000003c
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x1000006f - MagicPowerUp01 (5)
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        • anims (1)
          • 0 (4)
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            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x4000002f - MagicClap (5)
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        • anims (1)
          • 0 (4)
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            • high_frame = 0x0000003c
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000070 - MagicPowerUp02 (5)
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        • anims (1)
          • 0 (4)
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            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000030 - MagicHarm (5)
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          • 0 (4)
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            • high_frame = 0x0000003c
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000071 - MagicPowerUp03 (5)
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          • 0 (4)
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            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000031 - MagicHeal (5)
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        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000072 - MagicPowerUp04 (5)
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          • 0 (4)
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        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000032 - MagicThrowMissile (5)
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          • 0 (4)
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        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000073 - MagicPowerUp05 (5)
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          • 0 (4)
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            • high_frame = 0xffffffff
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        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000033 - MagicRecoilMissile (5)
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          • 0 (4)
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            • high_frame = 0x0000000f
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000074 - MagicPowerUp06 (5)
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        • anims (1)
          • 0 (4)
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            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000034 - MagicPenalty (5)
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          • 0 (4)
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            • high_frame = 0x0000003c
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000075 - MagicPowerUp07 (5)
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        • anims (1)
          • 0 (4)
            • anim_id = 0x030009D0
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            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000035 - MagicTransfer (5)
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        • anims (1)
          • 0 (4)
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            • high_frame = 0x0000003c
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000076 - MagicPowerUp08 (5)
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        • anims (1)
          • 0 (4)
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            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000036 - MagicVision (5)
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        • anims (1)
          • 0 (4)
            • anim_id = 0x030009D0
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            • high_frame = 0x0000003c
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000077 - MagicPowerUp09 (5)
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        • anims (1)
          • 0 (4)
            • anim_id = 0x030009D0
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
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      • InnerLinkKey 0x40000037 - MagicEnchantItem (5)
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    • OuterLinkKey 0x003c0003 - HandCombat / Ready (13)
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        • anims (1)
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      • InnerLinkKey 0x10000051 - Twitch1 (5)
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        • anims (1)
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        • anims (1)
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    • OuterLinkKey 0x003d0003 - NonCombat / Ready (7)
      • InnerLinkKey 0x45000005 - WalkForward (5)
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      • InnerLinkKey 0x44000007 - RunForward (5)
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        • anims (1)
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      • InnerLinkKey 0x10000051 - Twitch1 (5)
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        • anims (1)
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      • InnerLinkKey 0x10000052 - Twitch2 (5)
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      • InnerLinkKey 0x400000d3 - CastSpell (5)
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      • InnerLinkKey 0x41000003 - Ready (5)
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      • InnerLinkKey 0x44000007 - RunForward (5)
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      • InnerLinkKey 0x41000003 - Ready (5)
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      • InnerLinkKey 0x41000003 - Ready (5)
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      • InnerLinkKey 0x44000007 - RunForward (5)
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      • InnerLinkKey 0x41000003 - Ready (5)
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    • OuterLinkKey 0x004900d3 - Magic / CastSpell (1)
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      • InnerLinkKey 0x41000003 - Ready (5)
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    • OuterLinkKey 0x00490031 - Magic / MagicHeal (1)
      • InnerLinkKey 0x41000003 - Ready (5)
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        • anims (1)
          • 0 (4)
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    • OuterLinkKey 0x00490032 - Magic / MagicThrowMissile (1)
      • InnerLinkKey 0x41000003 - Ready (5)
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        • anims (1)
          • 0 (4)
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      • InnerLinkKey 0x41000003 - Ready (5)
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        • anims (1)
          • 0 (4)
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        • parent = OuterLinkKey 0x00490033 - Magic / MagicRecoilMissile
    • OuterLinkKey 0x00490034 - Magic / MagicPenalty (1)
      • InnerLinkKey 0x41000003 - Ready (5)
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        • anims (1)
          • 0 (4)
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    • OuterLinkKey 0x00490035 - Magic / MagicTransfer (1)
      • InnerLinkKey 0x41000003 - Ready (5)
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        • anims (1)
          • 0 (4)
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    • OuterLinkKey 0x00490036 - Magic / MagicVision (1)
      • InnerLinkKey 0x41000003 - Ready (5)
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        • anims (1)
          • 0 (4)
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    • OuterLinkKey 0x00490037 - Magic / MagicEnchantItem (1)
      • InnerLinkKey 0x41000003 - Ready (5)
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        • anims (1)
          • 0 (4)
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    • OuterLinkKey 0x00490038 - Magic / MagicPortal (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
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        • anims (1)
          • 0 (4)
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    • OuterLinkKey 0x00490039 - Magic / MagicPray (1)
      • InnerLinkKey 0x41000003 - Ready (5)
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        • anims (1)
          • 0 (4)
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