< Previous Next >

File Completed.

  • id = 0x090001a2
  • default = 0x8000003d - NonCombat
  • num_styles = 0x00000003
  • styles (3)
    • 0 (2)
      • MotionStance = 0x80000049 - Magic
      • MotionCommand = 0x41000003 - Ready
    • 1 (2)
      • MotionStance = 0x8000003c - HandCombat
      • MotionCommand = 0x41000003 - Ready
    • 2 (2)
      • MotionStance = 0x8000003d - NonCombat
      • MotionCommand = 0x41000003 - Ready
  • num_cycles = 0x00000021
  • cycles (33)
    • CycleKey 0x00490003 - Magic / Ready (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4B
          • low_frame = 0x00000000
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x003c0003 - HandCombat / Ready (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4B
          • low_frame = 0x00000000
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x003d0003 - NonCombat / Ready (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4B
          • low_frame = 0x00000000
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x00490005 - Magic / WalkForward (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4D
          • low_frame = 0x00000000
          • high_frame = 0xffffffff
          • framerate = 30
    • CycleKey 0x003c0005 - HandCombat / WalkForward (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4D
          • low_frame = 0x00000000
          • high_frame = 0xffffffff
          • framerate = 30
    • CycleKey 0x003d0005 - NonCombat / WalkForward (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4D
          • low_frame = 0x00000000
          • high_frame = 0xffffffff
          • framerate = 30
    • CycleKey 0x00490007 - Magic / RunForward (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4C
          • low_frame = 0x00000000
          • high_frame = 0xffffffff
          • framerate = 30
    • CycleKey 0x003c0007 - HandCombat / RunForward (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4C
          • low_frame = 0x00000000
          • high_frame = 0xffffffff
          • framerate = 30
    • CycleKey 0x003d0007 - NonCombat / RunForward (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4C
          • low_frame = 0x00000000
          • high_frame = 0xffffffff
          • framerate = 30
    • CycleKey 0x00490008 - Magic / Fallen (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4E
          • low_frame = 0x0000001e
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x003c0008 - HandCombat / Fallen (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4E
          • low_frame = 0x0000001e
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x003d0008 - NonCombat / Fallen (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4E
          • low_frame = 0x0000001e
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x00490011 - Magic / Dead (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4E
          • low_frame = 0x0000001e
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x003c0011 - HandCombat / Dead (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4E
          • low_frame = 0x0000001e
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x003d0011 - NonCombat / Dead (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4E
          • low_frame = 0x0000001e
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x004900d3 - Magic / CastSpell (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x003c00d3 - HandCombat / CastSpell (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x0000000f
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x003d00d3 - NonCombat / CastSpell (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x0000000f
          • high_frame = 0xffffffff
          • framerate = 0
    • CycleKey 0x0049002b - Magic / MagicBlast (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x0049002c - Magic / MagicSelfHead (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x0049002d - Magic / MagicSelfHeart (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x0049002e - Magic / MagicBonus (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x0049002f - Magic / MagicClap (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x00490030 - Magic / MagicHarm (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x00490031 - Magic / MagicHeal (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x00490032 - Magic / MagicThrowMissile (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x00490033 - Magic / MagicRecoilMissile (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x00490034 - Magic / MagicPenalty (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x00490035 - Magic / MagicTransfer (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x00490036 - Magic / MagicVision (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x00490037 - Magic / MagicEnchantItem (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x00490038 - Magic / MagicPortal (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
    • CycleKey 0x00490039 - Magic / MagicPray (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x03000B4F
          • low_frame = 0x00000010
          • high_frame = 0xffffffff
          • framerate = 15
  • numModifiers = 0x00000004
  • modifiers (4)
    • ModKey 0x00000010 (7)
      • num_anims = 0x00
      • unknown_1 = 0x00
      • bitfield = 0x01
      • anims (0)
      • velocity.x = -2
      • velocity.y = 0
      • velocity.z = 0
    • ModKey 0x0000000d (7)
      • num_anims = 0x00
      • unknown_1 = 0x00
      • bitfield = 0x02
      • anims (0)
      • omega.x = 0
      • omega.y = 0
      • omega.z = -3.2000000476837
    • ModKey 0x0000000e (7)
      • num_anims = 0x00
      • unknown_1 = 0x00
      • bitfield = 0x02
      • anims (0)
      • omega.x = 0
      • omega.y = 0
      • omega.z = 3.2000000476837
    • ModKey 0x0000000f (7)
      • num_anims = 0x00
      • unknown_1 = 0x00
      • bitfield = 0x01
      • anims (0)
      • velocity.x = 2
      • velocity.y = 0
      • velocity.z = 0
  • numLinks = 0x0000001c
  • links (28)
    • OuterLinkKey 0x00490000 - Magic / Invalid (2)
      • InnerLinkKey 0x8000003c - HandCombat (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4B
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490000 - Magic / Invalid
      • InnerLinkKey 0x8000003d - NonCombat (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4B
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490000 - Magic / Invalid
    • OuterLinkKey 0x003c0000 - HandCombat / Invalid (2)
      • InnerLinkKey 0x80000049 - Magic (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4B
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0000 - HandCombat / Invalid
      • InnerLinkKey 0x8000003d - NonCombat (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4B
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0000 - HandCombat / Invalid
    • OuterLinkKey 0x003d0000 - NonCombat / Invalid (2)
      • InnerLinkKey 0x80000049 - Magic (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4B
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003d0000 - NonCombat / Invalid
      • InnerLinkKey 0x8000003c - HandCombat (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4B
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003d0000 - NonCombat / Invalid
    • OuterLinkKey 0x00490003 - Magic / Ready (27)
      • InnerLinkKey 0x40000011 - Dead (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4E
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x400000d3 - CastSpell (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x4000002b - MagicBlast (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x4000002c - MagicSelfHead (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x4000002d - MagicSelfHeart (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x4000002e - MagicBonus (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x1000006f - MagicPowerUp01 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x0000001e
            • high_frame = 0x0000001e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x4000002f - MagicClap (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000070 - MagicPowerUp02 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x0000001e
            • high_frame = 0x0000001e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000030 - MagicHarm (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000071 - MagicPowerUp03 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x0000001e
            • high_frame = 0x0000001e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000031 - MagicHeal (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000072 - MagicPowerUp04 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x0000001e
            • high_frame = 0x0000001e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000032 - MagicThrowMissile (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000f
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000073 - MagicPowerUp05 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x0000001e
            • high_frame = 0x0000001e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000033 - MagicRecoilMissile (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000f
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000074 - MagicPowerUp06 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x0000001e
            • high_frame = 0x0000001e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000034 - MagicPenalty (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000075 - MagicPowerUp07 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x0000001e
            • high_frame = 0x0000001e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000035 - MagicTransfer (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000076 - MagicPowerUp08 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x0000001e
            • high_frame = 0x0000001e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000036 - MagicVision (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000077 - MagicPowerUp09 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x0000001e
            • high_frame = 0x0000001e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000037 - MagicEnchantItem (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x10000078 - MagicPowerUp10 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x0000001e
            • high_frame = 0x0000001e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000038 - MagicPortal (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
      • InnerLinkKey 0x40000039 - MagicPray (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x00490003 - Magic / Ready
    • OuterLinkKey 0x003c0003 - HandCombat / Ready (13)
      • InnerLinkKey 0x45000005 - WalkForward (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B53
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0003 - HandCombat / Ready
      • InnerLinkKey 0x44000007 - RunForward (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B55
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0003 - HandCombat / Ready
      • InnerLinkKey 0x100000cd - SpecialAttack1 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B5C
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0003 - HandCombat / Ready
      • InnerLinkKey 0x40000011 - Dead (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4E
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0003 - HandCombat / Ready
      • InnerLinkKey 0x10000051 - Twitch1 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B50
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0003 - HandCombat / Ready
      • InnerLinkKey 0x10000052 - Twitch2 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B51
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0003 - HandCombat / Ready
      • InnerLinkKey 0x400000d3 - CastSpell (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x003c0003 - HandCombat / Ready
      • InnerLinkKey 0x10000053 - Twitch3 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B52
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0003 - HandCombat / Ready
      • InnerLinkKey 0x10000062 - AttackHigh1 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B57
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0003 - HandCombat / Ready
      • InnerLinkKey 0x10000063 - AttackMed1 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B58
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0003 - HandCombat / Ready
      • InnerLinkKey 0x10000064 - AttackLow1 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B5A
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0003 - HandCombat / Ready
      • InnerLinkKey 0x10000066 - AttackMed2 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B59
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0003 - HandCombat / Ready
      • InnerLinkKey 0x10000067 - AttackLow2 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B5B
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0003 - HandCombat / Ready
    • OuterLinkKey 0x003d0003 - NonCombat / Ready (7)
      • InnerLinkKey 0x45000005 - WalkForward (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B53
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003d0003 - NonCombat / Ready
      • InnerLinkKey 0x44000007 - RunForward (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B55
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003d0003 - NonCombat / Ready
      • InnerLinkKey 0x40000011 - Dead (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4E
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003d0003 - NonCombat / Ready
      • InnerLinkKey 0x10000051 - Twitch1 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B50
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003d0003 - NonCombat / Ready
      • InnerLinkKey 0x10000052 - Twitch2 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B51
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003d0003 - NonCombat / Ready
      • InnerLinkKey 0x400000d3 - CastSpell (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000000
            • high_frame = 0x0000000e
            • framerate = 30
        • parent = OuterLinkKey 0x003d0003 - NonCombat / Ready
      • InnerLinkKey 0x10000053 - Twitch3 (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B52
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003d0003 - NonCombat / Ready
    • OuterLinkKey 0x003c0005 - HandCombat / WalkForward (2)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B54
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0005 - HandCombat / WalkForward
      • InnerLinkKey 0x44000007 - RunForward (5)
        • num_anims = 0x02
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (2)
          • 0 (4)
            • anim_id = 0x03000B54
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
          • 1 (4)
            • anim_id = 0x03000B55
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0005 - HandCombat / WalkForward
    • OuterLinkKey 0x003d0005 - NonCombat / WalkForward (2)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B54
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003d0005 - NonCombat / WalkForward
      • InnerLinkKey 0x44000007 - RunForward (5)
        • num_anims = 0x02
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (2)
          • 0 (4)
            • anim_id = 0x03000B54
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
          • 1 (4)
            • anim_id = 0x03000B55
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003d0005 - NonCombat / WalkForward
    • OuterLinkKey 0x003c0007 - HandCombat / RunForward (2)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B56
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0007 - HandCombat / RunForward
      • InnerLinkKey 0x45000005 - WalkForward (5)
        • num_anims = 0x02
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (2)
          • 0 (4)
            • anim_id = 0x03000B56
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
          • 1 (4)
            • anim_id = 0x03000B53
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c0007 - HandCombat / RunForward
    • OuterLinkKey 0x003d0007 - NonCombat / RunForward (2)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B56
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003d0007 - NonCombat / RunForward
      • InnerLinkKey 0x45000005 - WalkForward (5)
        • num_anims = 0x02
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (2)
          • 0 (4)
            • anim_id = 0x03000B56
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
          • 1 (4)
            • anim_id = 0x03000B53
            • low_frame = 0x00000000
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003d0007 - NonCombat / RunForward
    • OuterLinkKey 0x004900d3 - Magic / CastSpell (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x004900d3 - Magic / CastSpell
    • OuterLinkKey 0x003c00d3 - HandCombat / CastSpell (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003c00d3 - HandCombat / CastSpell
    • OuterLinkKey 0x003d00d3 - NonCombat / CastSpell (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x003d00d3 - NonCombat / CastSpell
    • OuterLinkKey 0x0049002b - Magic / MagicBlast (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x0049002b - Magic / MagicBlast
    • OuterLinkKey 0x0049002c - Magic / MagicSelfHead (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x0049002c - Magic / MagicSelfHead
    • OuterLinkKey 0x0049002d - Magic / MagicSelfHeart (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x0049002d - Magic / MagicSelfHeart
    • OuterLinkKey 0x0049002e - Magic / MagicBonus (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x0049002e - Magic / MagicBonus
    • OuterLinkKey 0x0049002f - Magic / MagicClap (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x0049002f - Magic / MagicClap
    • OuterLinkKey 0x00490030 - Magic / MagicHarm (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490030 - Magic / MagicHarm
    • OuterLinkKey 0x00490031 - Magic / MagicHeal (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490031 - Magic / MagicHeal
    • OuterLinkKey 0x00490032 - Magic / MagicThrowMissile (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x0000000e
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490032 - Magic / MagicThrowMissile
    • OuterLinkKey 0x00490033 - Magic / MagicRecoilMissile (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x0000000e
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490033 - Magic / MagicRecoilMissile
    • OuterLinkKey 0x00490034 - Magic / MagicPenalty (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490034 - Magic / MagicPenalty
    • OuterLinkKey 0x00490035 - Magic / MagicTransfer (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490035 - Magic / MagicTransfer
    • OuterLinkKey 0x00490036 - Magic / MagicVision (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490036 - Magic / MagicVision
    • OuterLinkKey 0x00490037 - Magic / MagicEnchantItem (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490037 - Magic / MagicEnchantItem
    • OuterLinkKey 0x00490038 - Magic / MagicPortal (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490038 - Magic / MagicPortal
    • OuterLinkKey 0x00490039 - Magic / MagicPray (1)
      • InnerLinkKey 0x41000003 - Ready (5)
        • num_anims = 0x01
        • unknown_1 = 0x00
        • bitfield = 0x00
        • anims (1)
          • 0 (4)
            • anim_id = 0x03000B4F
            • low_frame = 0x00000010
            • high_frame = 0xffffffff
            • framerate = 30
        • parent = OuterLinkKey 0x00490039 - Magic / MagicPray