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  • id = 0x09000132
  • default = 0x8000003d - NonCombat
  • num_styles = 0x00000001
  • styles (1)
    • 0 (2)
      • MotionStance = 0x8000003d - NonCombat
      • MotionCommand = 0x41000003 - Ready
  • num_cycles = 0x00000001
  • cycles (1)
    • CycleKey 0x003d0003 - NonCombat / Ready (4)
      • num_anims = 0x01
      • unknown_1 = 0x00
      • bitfield = 0x00
      • anims (1)
        • 0 (4)
          • anim_id = 0x030009A7
          • low_frame = 0x00000000
          • high_frame = 0xffffffff
          • framerate = 15
  • numModifiers = 0x00000004
  • modifiers (4)
    • ModKey 0x00000010 (7)
      • num_anims = 0x00
      • unknown_1 = 0x00
      • bitfield = 0x01
      • anims (0)
      • velocity.x = -1
      • velocity.y = 0
      • velocity.z = 0
    • ModKey 0x0000000d (7)
      • num_anims = 0x00
      • unknown_1 = 0x00
      • bitfield = 0x02
      • anims (0)
      • omega.x = 0
      • omega.y = 0
      • omega.z = -1
    • ModKey 0x0000000e (7)
      • num_anims = 0x00
      • unknown_1 = 0x00
      • bitfield = 0x02
      • anims (0)
      • omega.x = 0
      • omega.y = 0
      • omega.z = 1
    • ModKey 0x0000000f (7)
      • num_anims = 0x00
      • unknown_1 = 0x00
      • bitfield = 0x01
      • anims (0)
      • velocity.x = 1
      • velocity.y = 0
      • velocity.z = 0
  • numLinks = 0x00000000
  • links (0)