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Weenies with this Setup

Bludgeoning Sword (25546)

File Completed.

  • id = 0x02000fe2
  • bitfield = 0x00000001
  • num_parts = 0x00000003
  • parts (3)
  • parent_index (3)
    • 0 = 0xffffffff
    • 1 = 0x00000000
    • 2 = 0x00000000
  • num_holding_locations = 0x00000000
  • num_connection_points = 0x00000000
  • num_placement_frames = 0x00000007
  • placement_frames (7)
    • 0 (2)
      • key = 0x00000004
      • m_AnimFrame (3)
        • num_frames = 0x00000003
        • frames (3)
          • 0 (2)
            • origin (3)
              • x = -0.017742099240422
              • y = 0
              • z = 0.17264999449253
            • angles (4)
              • w = 0.99951899051666
              • x = -0.00022001900651958
              • y = 0.029979100450873
              • z = 0.0079246498644352
          • 1 (2)
            • origin (3)
              • x = -0.029427599161863
              • y = -0.00017841999942902
              • z = -0.021999899297953
            • angles (4)
              • w = 0.99951899051666
              • x = -0.00022001900651958
              • y = 0.029979100450873
              • z = 0.0079246498644352
          • 2 (2)
            • origin (3)
              • x = 0.039383601397276
              • y = -0.019114300608635
              • z = 0.67264199256897
            • angles (4)
              • w = 0.99951899051666
              • x = -0.00022001900651958
              • y = 0.029979100450873
              • z = 0.0079246498644352
        • HookCount = 0x00000000
    • 1 (2)
      • key = 0x00000002
      • m_AnimFrame (3)
        • num_frames = 0x00000003
        • frames (3)
          • 0 (2)
            • origin (3)
              • x = 0.025000000372529
              • y = 0
              • z = 0.15999999642372
            • angles (4)
              • w = 1
              • x = 0
              • y = 0
              • z = 0
          • 1 (2)
            • origin (3)
              • x = 0.025000000372529
              • y = 0
              • z = -0.035000000149012
            • angles (4)
              • w = 1
              • x = 0
              • y = 0
              • z = 0
          • 2 (2)
            • origin (3)
              • x = 0.051747299730778
              • y = -0.019999999552965
              • z = 0.66250002384186
            • angles (4)
              • w = 1
              • x = 0
              • y = 0
              • z = 0
        • HookCount = 0x00000000
    • 2 (2)
      • key = 0x00000000
      • m_AnimFrame (3)
        • num_frames = 0x00000003
        • frames (3)
          • 0 (2)
            • origin (3)
              • x = 0
              • y = 0
              • z = 0.16750000417233
            • angles (4)
              • w = 1
              • x = 0
              • y = 0
              • z = 0
          • 1 (2)
            • origin (3)
              • x = 0
              • y = 0
              • z = -0.027499999850988
            • angles (4)
              • w = 1
              • x = 0
              • y = 0
              • z = 0
          • 2 (2)
            • origin (3)
              • x = 0.026747299358249
              • y = -0.019999999552965
              • z = 0.6700000166893
            • angles (4)
              • w = 1
              • x = 0
              • y = 0
              • z = 0
        • HookCount = 0x00000000
    • 3 (2)
      • key = 0x00000067
      • m_AnimFrame (3)
        • num_frames = 0x00000003
        • frames (3)
          • 0 (2)
            • origin (3)
              • x = 0
              • y = 0.0024999999441206
              • z = -0.13500000536442
            • angles (4)
              • w = 0
              • x = -0.70710700750351
              • y = -0.70710700750351
              • z = 0
          • 1 (2)
            • origin (3)
              • x = 0
              • y = 0.0024999999441206
              • z = 0.059999998658895
            • angles (4)
              • w = 0
              • x = -0.70710700750351
              • y = -0.70710700750351
              • z = 0
          • 2 (2)
            • origin (3)
              • x = -0.020000100135803
              • y = 0.029247300699353
              • z = -0.63749998807907
            • angles (4)
              • w = 0
              • x = -0.70710700750351
              • y = -0.70710700750351
              • z = 0
        • HookCount = 0x00000000
    • 4 (2)
      • key = 0x00000065
      • m_AnimFrame (3)
        • num_frames = 0x00000003
        • frames (3)
          • 0 (2)
            • origin (3)
              • x = 0
              • y = -0.17000000178814
              • z = 0.014999699778855
            • angles (4)
              • w = 0.49782600998878
              • x = 0.50390297174454
              • y = -0.50217497348785
              • z = 0.49605599045753
          • 1 (2)
            • origin (3)
              • x = 0
              • y = 0.024985499680042
              • z = 0.017377899959683
            • angles (4)
              • w = 0.49782600998878
              • x = 0.50390297174454
              • y = -0.50217497348785
              • z = 0.49605599045753
          • 2 (2)
            • origin (3)
              • x = 0.020061200484633
              • y = -0.67278897762299
              • z = 0.035546399652958
            • angles (4)
              • w = 0.49782600998878
              • x = 0.50390297174454
              • y = -0.50217497348785
              • z = 0.49605599045753
        • HookCount = 0x00000000
    • 5 (2)
      • key = 0x00000003
      • m_AnimFrame (3)
        • num_frames = 0x00000003
        • frames (3)
          • 0 (2)
            • origin (3)
              • x = -0.024994000792503
              • y = -0.15999999642372
              • z = 0.0024999699089676
            • angles (4)
              • w = 0.70710700750351
              • x = 0.70710700750351
              • y = 0
              • z = 0
          • 1 (2)
            • origin (3)
              • x = -0.024994000792503
              • y = 0.035000000149012
              • z = 0.0024999699089676
            • angles (4)
              • w = 0.70710700750351
              • x = 0.70710700750351
              • y = 0
              • z = 0
          • 2 (2)
            • origin (3)
              • x = 0.0017532899510115
              • y = -0.66250002384186
              • z = -0.017500000074506
            • angles (4)
              • w = 0.70710700750351
              • x = 0.70710700750351
              • y = 0
              • z = 0
        • HookCount = 0x00000000
    • 6 (2)
      • key = 0x00000001
      • m_AnimFrame (3)
        • num_frames = 0x00000003
        • frames (3)
          • 0 (2)
            • origin (3)
              • x = 0.025000000372529
              • y = 0
              • z = 0.15999999642372
            • angles (4)
              • w = 1
              • x = 0
              • y = 0
              • z = 0
          • 1 (2)
            • origin (3)
              • x = 0.025000000372529
              • y = 0
              • z = -0.035000000149012
            • angles (4)
              • w = 1
              • x = 0
              • y = 0
              • z = 0
          • 2 (2)
            • origin (3)
              • x = 0.051747299730778
              • y = -0.019999999552965
              • z = 0.66250002384186
            • angles (4)
              • w = 1
              • x = 0
              • y = 0
              • z = 0
        • HookCount = 0x00000000
  • num_cylsphere = 0x00000000
  • num_sphere = 0x00000001
  • sphere (1)
    • 0 (2)
      • center (3)
        • x = 0
        • y = -0.16500000655651
        • z = 0.10450000315905
      • radius = 0.10199999809265
  • height = 0.2039999961853
  • radius = 0.11988744884729
  • step_down_height = 0.091600000858307
  • step_up_height = 0.091600000858307
  • sorting_sphere (2)
    • center (3)
      • x = 0.011789299547672
      • y = -0.076999798417091
      • z = 0.10450000315905
    • radius = 0.19036599993706
  • selection_sphere (2)
    • center (3)
      • x = 0
      • y = 0
      • z = 0.10199999809265
    • radius = 0.11988744884729
  • num_lights = 0x00000000
  • default_anim_id = 0x00000000
  • default_script_id = 0x00000000
  • default_mtable_id = 0x00000000
  • default_stable_id = 0x00000000
  • default_phstable_id = 0x00000000

Applicable Clothing Table entries for this Setup

2 entries.
0x10000483 (268436611)
0x100005A1 (268436897)