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  • bitfield = 0x0000000c
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  • parts (7)
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  • num_connection_points = 0x00000000
  • num_placement_frames = 0x00000001
  • placement_frames (1)
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      • key = 0x00000000
      • m_AnimFrame (3)
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        • frames (7)
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            • origin (3)
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              • y = 0
              • z = 0
            • angles (4)
              • w = 1
              • x = 0
              • y = 0
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          • 1 (2)
            • origin (3)
              • x = 1.5
              • y = 0
              • z = 1.2000000476837
            • angles (4)
              • w = 1
              • x = 0
              • y = 0
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          • 2 (2)
            • origin (3)
              • x = -1.5
              • y = 0
              • z = -1.2000000476837
            • angles (4)
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              • x = 0
              • y = 0
              • z = 0
          • 3 (2)
            • origin (3)
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              • z = -0.80000001192093
            • angles (4)
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              • y = 0
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            • origin (3)
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              • z = -0.40000000596046
            • angles (4)
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              • x = 0
              • y = 0
              • z = 0
          • 5 (2)
            • origin (3)
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              • z = 0.80000001192093
            • angles (4)
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              • x = 0
              • y = 0
              • z = 0
          • 6 (2)
            • origin (3)
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              • y = 0
              • z = 0.40000000596046
            • angles (4)
              • w = 1
              • x = 0
              • y = 0
              • z = 0
        • HookCount = 0x00000000
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  • num_sphere = 0x00000000
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  • step_down_height = 0.0099999997764826
  • step_up_height = 0.0099999997764826
  • sorting_sphere (2)
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      • z = 0
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  • selection_sphere (2)
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      • y = 0
      • z = 0
    • radius = 0
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