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Generating image ... 0x06004F9A
8 Polygons. View Fullscreen

File Completed.

  • id = 0x01001b51
  • flags = 0x00000002
  • num_surfaces = 0x01
  • surfaces (1)
  • _surface_images (1)
  • vertex_array (3)
    • vertex_type = 0x00000001
    • num_vertices = 0x00000006
    • vertices (6)
      • 0 (9)
        • id = 0x0000
        • numTexCoords = 0x0001
        • x = -0.15743699669838
        • y = -0.094695903360844
        • z = 0.13479800522327
        • normal.x = -0.75165802240372
        • normal.y = -0.65264999866486
        • normal.z = -0.095169901847839
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 1
            • texCoords.y = 0.55285799503326
      • 1 (9)
        • id = 0x0001
        • numTexCoords = 0x0001
        • x = -0.15619400143623
        • y = 0.14401799440384
        • z = 0.1308030039072
        • normal.x = -0.71474999189377
        • normal.y = 0.69487899541855
        • normal.z = -0.079212300479412
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 1
            • texCoords.y = 0.56556397676468
      • 2 (9)
        • id = 0x0002
        • numTexCoords = 0x0001
        • x = 0.12979799509048
        • y = 0.027200000360608
        • z = -0.0058180498890579
        • normal.x = 0.57037299871445
        • normal.y = -0.081501096487045
        • normal.z = -0.81733202934265
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 1.9800200462341
            • texCoords.y = 1
      • 3 (9)
        • id = 0x0003
        • numTexCoords = 0x0001
        • x = 0.087220996618271
        • y = 0.14347599446774
        • z = 0.3049989938736
        • normal.x = 0.32667100429535
        • normal.y = 0.63148701190948
        • normal.z = 0.70321398973465
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 1.8339400291443
            • texCoords.y = 0.011643099598587
      • 4 (9)
        • id = 0x0004
        • numTexCoords = 0x0001
        • x = -0.08729150146246
        • y = 0.027200000360608
        • z = 0.29269400238991
        • normal.x = -0.58536100387573
        • normal.y = 0.012812599539757
        • normal.z = 0.81067198514938
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 1.2352299690247
            • texCoords.y = 0.050769399851561
      • 5 (9)
        • id = 0x0005
        • numTexCoords = 0x0001
        • x = 0.053213901817799
        • y = -0.10969600081444
        • z = 0.29245600104332
        • normal.x = 0.26760798692703
        • normal.y = -0.71566599607468
        • normal.z = 0.64514201879501
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 1.7172700166702
            • texCoords.y = 0.051526300609112
  • sort_center (3)
    • x = -0.019488399848342
    • y = 0.018933000043035
    • z = 0.173244997859
  • polygons (2)
    • polygon_count = 0x08
    • polygons (8)
      • 0 (8)
        • poly_id = 0x0000
        • num_pts = 0x03
        • stippling = 0x01
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x0001
          • 2 = 0x0002
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 1 (8)
        • poly_id = 0x0001
        • num_pts = 0x03
        • stippling = 0x01
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0003
          • 1 = 0x0001
          • 2 = 0x0004
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 2 (8)
        • poly_id = 0x0002
        • num_pts = 0x03
        • stippling = 0x01
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x0004
          • 2 = 0x0001
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 3 (8)
        • poly_id = 0x0003
        • num_pts = 0x03
        • stippling = 0x01
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x0005
          • 2 = 0x0004
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 4 (8)
        • poly_id = 0x0004
        • num_pts = 0x03
        • stippling = 0x01
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0005
          • 1 = 0x0003
          • 2 = 0x0004
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 5 (8)
        • poly_id = 0x0005
        • num_pts = 0x03
        • stippling = 0x01
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0003
          • 1 = 0x0002
          • 2 = 0x0001
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 6 (8)
        • poly_id = 0x0006
        • num_pts = 0x03
        • stippling = 0x01
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x0002
          • 2 = 0x0005
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 7 (8)
        • poly_id = 0x0007
        • num_pts = 0x03
        • stippling = 0x01
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0003
          • 1 = 0x0005
          • 2 = 0x0002
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
  • drawing_bsp (10)
    • DEBUG.offset = 422
    • type = 0x4270496e
    • type_string = BpIn
    • splitting_plane (4)
      • N.x = -431602080
      • N.y = -431602080
      • N.z = -431602080
      • d = -431602080
    • sphere.center.x = -0.019488399848342
    • sphere.center.y = 0.018933000043035
    • sphere.center.z = 0.173244997859
    • sphere.radius = 0.24327801167965
    • num_polys = 0x00000008
    • in_polys (8)
      • 0 (1)
        • poly_id = 0x0000
      • 1 (1)
        • poly_id = 0x0001
      • 2 (1)
        • poly_id = 0x0002
      • 3 (1)
        • poly_id = 0x0003
      • 4 (1)
        • poly_id = 0x0004
      • 5 (1)
        • poly_id = 0x0005
      • 6 (1)
        • poly_id = 0x0006
      • 7 (1)
        • poly_id = 0x0007