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Generating image ... 0x060038ED
12 Polygons. View Fullscreen

File Completed.

  • id = 0x01000941
  • flags = 0x0000000a
  • num_surfaces = 0x01
  • surfaces (1)
  • _surface_images (1)
  • vertex_array (3)
    • vertex_type = 0x00000001
    • num_vertices = 0x00000008
    • vertices (8)
      • 0 (9)
        • id = 0x0000
        • numTexCoords = 0x0002
        • x = -0.32499998807907
        • y = -0.32499998807907
        • z = 1.5
        • normal.x = -0.57735002040863
        • normal.y = -0.57735002040863
        • normal.z = 0.57735002040863
        • uv_array (2)
          • 0 (2)
            • texCoords.x = 0.33750000596046
            • texCoords.y = 0
          • 1 (2)
            • texCoords.x = 0.33750000596046
            • texCoords.y = 0.66250002384186
      • 1 (9)
        • id = 0x0001
        • numTexCoords = 0x0003
        • x = -0.32499998807907
        • y = 0.32499998807907
        • z = 1.5
        • normal.x = -0.57735002040863
        • normal.y = 0.57735002040863
        • normal.z = 0.57735002040863
        • uv_array (3)
          • 0 (2)
            • texCoords.x = 0.66250002384186
            • texCoords.y = 0
          • 1 (2)
            • texCoords.x = 0.33750000596046
            • texCoords.y = 0.33750000596046
          • 2 (2)
            • texCoords.x = 0.33750000596046
            • texCoords.y = 0
      • 2 (9)
        • id = 0x0002
        • numTexCoords = 0x0003
        • x = -0.32499998807907
        • y = 0.32499998807907
        • z = -1.5
        • normal.x = -0.57735002040863
        • normal.y = 0.57735002040863
        • normal.z = -0.57735002040863
        • uv_array (3)
          • 0 (2)
            • texCoords.x = 0.66250002384186
            • texCoords.y = 1
          • 1 (2)
            • texCoords.x = 0.33750000596046
            • texCoords.y = 1
          • 2 (2)
            • texCoords.x = 0.33750000596046
            • texCoords.y = 0.33750000596046
      • 3 (9)
        • id = 0x0003
        • numTexCoords = 0x0002
        • x = -0.32499998807907
        • y = -0.32499998807907
        • z = -1.5
        • normal.x = -0.57735002040863
        • normal.y = -0.57735002040863
        • normal.z = -0.57735002040863
        • uv_array (2)
          • 0 (2)
            • texCoords.x = 0.33750000596046
            • texCoords.y = 1
          • 1 (2)
            • texCoords.x = 0.33750000596046
            • texCoords.y = 0.66250002384186
      • 4 (9)
        • id = 0x0004
        • numTexCoords = 0x0003
        • x = 0.32499998807907
        • y = -0.32499998807907
        • z = 1.5
        • normal.x = 0.57735002040863
        • normal.y = -0.57735002040863
        • normal.z = 0.57735002040863
        • uv_array (3)
          • 0 (2)
            • texCoords.x = 0.66250002384186
            • texCoords.y = 0
          • 1 (2)
            • texCoords.x = 0.66250002384186
            • texCoords.y = 0.66250002384186
          • 2 (2)
            • texCoords.x = 0.33750000596046
            • texCoords.y = 0
      • 5 (9)
        • id = 0x0005
        • numTexCoords = 0x0003
        • x = 0.32499998807907
        • y = -0.32499998807907
        • z = -1.5
        • normal.x = 0.57735002040863
        • normal.y = -0.57735002040863
        • normal.z = -0.57735002040863
        • uv_array (3)
          • 0 (2)
            • texCoords.x = 0.66250002384186
            • texCoords.y = 1
          • 1 (2)
            • texCoords.x = 0.66250002384186
            • texCoords.y = 0.66250002384186
          • 2 (2)
            • texCoords.x = 0.33750000596046
            • texCoords.y = 1
      • 6 (9)
        • id = 0x0006
        • numTexCoords = 0x0002
        • x = 0.32499998807907
        • y = 0.32499998807907
        • z = 1.5
        • normal.x = 0.57735002040863
        • normal.y = 0.57735002040863
        • normal.z = 0.57735002040863
        • uv_array (2)
          • 0 (2)
            • texCoords.x = 0.66250002384186
            • texCoords.y = 0.33750000596046
          • 1 (2)
            • texCoords.x = 0.66250002384186
            • texCoords.y = 0
      • 7 (9)
        • id = 0x0007
        • numTexCoords = 0x0002
        • x = 0.32499998807907
        • y = 0.32499998807907
        • z = -1.5
        • normal.x = 0.57735002040863
        • normal.y = 0.57735002040863
        • normal.z = -0.57735002040863
        • uv_array (2)
          • 0 (2)
            • texCoords.x = 0.66250002384186
            • texCoords.y = 1
          • 1 (2)
            • texCoords.x = 0.66250002384186
            • texCoords.y = 0.33750000596046
  • sort_center (3)
    • x = -0.27798199653625
    • y = -0.021771499887109
    • z = 0.0062088500708342
  • polygons (2)
    • polygon_count = 0x06
    • polygons (6)
      • 0 (8)
        • poly_id = 0x0000
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0000
          • 1 = 0x0001
          • 2 = 0x0002
          • 3 = 0x0003
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x00
      • 1 (8)
        • poly_id = 0x0001
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0004
          • 1 = 0x0000
          • 2 = 0x0003
          • 3 = 0x0005
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x00
      • 2 (8)
        • poly_id = 0x0002
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0006
          • 1 = 0x0001
          • 2 = 0x0000
          • 3 = 0x0004
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x01
          • 2 = 0x01
          • 3 = 0x01
      • 3 (8)
        • poly_id = 0x0003
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0007
          • 1 = 0x0002
          • 2 = 0x0001
          • 3 = 0x0006
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x01
          • 2 = 0x02
          • 3 = 0x01
      • 4 (8)
        • poly_id = 0x0004
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0005
          • 1 = 0x0003
          • 2 = 0x0002
          • 3 = 0x0007
        • pos_uv_indices (4)
          • 0 = 0x01
          • 1 = 0x01
          • 2 = 0x02
          • 3 = 0x01
      • 5 (8)
        • poly_id = 0x0005
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0007
          • 1 = 0x0006
          • 2 = 0x0004
          • 3 = 0x0005
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x01
          • 2 = 0x02
          • 3 = 0x02
  • drawing_bsp (10)
    • DEBUG.offset = 566
    • type = 0x4270496e
    • type_string = BpIn
    • splitting_plane (4)
      • N.x = -431602080
      • N.y = -431602080
      • N.z = -431602080
      • d = -431602080
    • sphere.center.x = -0.27798199653625
    • sphere.center.y = -0.021771499887109
    • sphere.center.z = 0.0062088500708342
    • sphere.radius = 1.6690700054169
    • num_polys = 0x00000006
    • in_polys (6)
      • 0 (1)
        • poly_id = 0x0000
      • 1 (1)
        • poly_id = 0x0001
      • 2 (1)
        • poly_id = 0x0002
      • 3 (1)
        • poly_id = 0x0003
      • 4 (1)
        • poly_id = 0x0004
      • 5 (1)
        • poly_id = 0x0005
  • degrade = 0x11000DA2