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1 Polygons. View Fullscreen

File Completed.

  • id = 0x010008a8
  • flags = 0x0000000a
  • num_surfaces = 0x01
  • surfaces (1)
  • _surface_images (1)
    • 0 =
  • vertex_array (3)
    • vertex_type = 0x00000001
    • num_vertices = 0x00000003
    • vertices (3)
      • 0 (8)
        • id = 0x0000
        • numTexCoords = 0x0000
        • x = 0
        • y = 0
        • z = 0.060409400612116
        • normal.x = 0
        • normal.y = -1
        • normal.z = 0
      • 1 (8)
        • id = 0x0001
        • numTexCoords = 0x0000
        • x = -0.03999999910593
        • y = 0
        • z = 0.00040935698780231
        • normal.x = 0
        • normal.y = -1
        • normal.z = 0
      • 2 (8)
        • id = 0x0002
        • numTexCoords = 0x0000
        • x = 0.03999999910593
        • y = 0
        • z = 0.00040935698780231
        • normal.x = 0
        • normal.y = -1
        • normal.z = 0
  • sort_center (3)
    • x = 0
    • y = 0
    • z = 0.010409399867058
  • polygons (2)
    • polygon_count = 0x01
    • polygons (1)
      • 0 (7)
        • poly_id = 0x0000
        • num_pts = 0x03
        • stippling = 0x04
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x0001
          • 2 = 0x0002
  • drawing_bsp (10)
    • DEBUG.offset = 140
    • type = 0x42504f4c
    • type_string = BPOL
    • splitting_plane (4)
      • N.x = -431602080
      • N.y = -431602080
      • N.z = -431602080
      • d = -431602080
    • sphere.center.x = 0
    • sphere.center.y = 0
    • sphere.center.z = 0.010409399867058
    • sphere.radius = 0.060000002384186
    • num_polys = 0x00000001
    • in_polys (1)
      • 0 (1)
        • poly_id = 0x0000
  • degrade = 0x110000FD