< Previous Next >

Generating image ... 0x060039D7
4 Polygons. View Fullscreen

File Completed.

  • id = 0x010007ec
  • flags = 0x0000000a
  • num_surfaces = 0x01
  • surfaces (1)
  • _surface_images (1)
  • vertex_array (3)
    • vertex_type = 0x00000001
    • num_vertices = 0x00000005
    • vertices (5)
      • 0 (9)
        • id = 0x0000
        • numTexCoords = 0x0001
        • x = -0.060453400015831
        • y = -0.023223599418998
        • z = -0.017404599115252
        • normal.x = -0.81921797990799
        • normal.y = -0.38909500837326
        • normal.z = -0.42129299044609
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0
            • texCoords.y = 0.40136298537254
      • 1 (9)
        • id = 0x0001
        • numTexCoords = 0x0001
        • x = -0.021779999136925
        • y = -0.10792399942875
        • z = -0.014379600062966
        • normal.x = -0.060841698199511
        • normal.y = -0.58435797691345
        • normal.z = 0.80921202898026
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.30755001306534
            • texCoords.y = 1
      • 2 (9)
        • id = 0x0002
        • numTexCoords = 0x0001
        • x = -0.04629610106349
        • y = 0.019167300313711
        • z = 0.018410699442029
        • normal.x = -0.34452098608017
        • normal.y = -0.29629001021385
        • normal.z = 0.89079600572586
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.1125859990716
            • texCoords.y = 0.10175599902868
      • 3 (9)
        • id = 0x0003
        • numTexCoords = 0x0001
        • x = 0.065293401479721
        • y = -0.0050735799595714
        • z = -0.017404599115252
        • normal.x = 0.71273797750473
        • normal.y = -0.61341398954391
        • normal.z = -0.3401879966259
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 1
            • texCoords.y = 0.27308401465416
      • 4 (9)
        • id = 0x0004
        • numTexCoords = 0x0001
        • x = 0.052062500268221
        • y = 0.033564601093531
        • z = 0.012870600447059
        • normal.x = 0.31163200736046
        • normal.y = -0.33397099375725
        • normal.z = 0.88957798480988
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.89478099346161
            • texCoords.y = 0
  • sort_center (3)
    • x = 0.013494900427759
    • y = -0.03566949814558
    • z = -0.00024090700026136
  • polygons (2)
    • polygon_count = 0x04
    • polygons (4)
      • 0 (8)
        • poly_id = 0x0000
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x0001
          • 2 = 0x0002
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 1 (8)
        • poly_id = 0x0001
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0001
          • 1 = 0x0003
          • 2 = 0x0004
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 2 (8)
        • poly_id = 0x0002
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x0003
          • 2 = 0x0001
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 3 (8)
        • poly_id = 0x0003
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0004
          • 1 = 0x0002
          • 2 = 0x0001
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
  • drawing_bsp (10)
    • DEBUG.offset = 302
    • type = 0x4270496e
    • type_string = BpIn
    • splitting_plane (4)
      • N.x = -431602080
      • N.y = -431602080
      • N.z = -431602080
      • d = -431602080
    • sphere.center.x = 0.013494900427759
    • sphere.center.y = -0.03566949814558
    • sphere.center.z = -0.00024090700026136
    • sphere.radius = 0.093246199190617
    • num_polys = 0x00000004
    • in_polys (4)
      • 0 (1)
        • poly_id = 0x0000
      • 1 (1)
        • poly_id = 0x0001
      • 2 (1)
        • poly_id = 0x0002
      • 3 (1)
        • poly_id = 0x0003
  • degrade = 0x1100013E