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Generating image ... 0x060039E3
14 Polygons. View Fullscreen

File Completed.

  • id = 0x010007e5
  • flags = 0x0000000a
  • num_surfaces = 0x01
  • surfaces (1)
  • _surface_images (1)
  • vertex_array (3)
    • vertex_type = 0x00000001
    • num_vertices = 0x00000009
    • vertices (9)
      • 0 (9)
        • id = 0x0000
        • numTexCoords = 0x0001
        • x = 0.028147600591183
        • y = 0.048002000898123
        • z = -0.068135797977448
        • normal.x = 0.13792000710964
        • normal.y = 0.98356300592422
        • normal.z = -0.11653900146484
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 1
            • texCoords.y = 0.46730899810791
      • 1 (9)
        • id = 0x0001
        • numTexCoords = 0x0001
        • x = 0.055840600281954
        • y = 0.037761200219393
        • z = -0.15506200492382
        • normal.x = -0.65287297964096
        • normal.y = 0.51535999774933
        • normal.z = -0.55512297153473
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.89194697141647
            • texCoords.y = 1
      • 2 (9)
        • id = 0x0002
        • numTexCoords = 0x0001
        • x = -0.0058390698395669
        • y = 0
        • z = -0.063170500099659
        • normal.x = -0.92901998758316
        • normal.y = -0.0045036501251161
        • normal.z = -0.37000301480293
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.49351799488068
            • texCoords.y = 0.43688100576401
      • 3 (9)
        • id = 0x0003
        • numTexCoords = 0x0001
        • x = -0.024205099791288
        • y = 0
        • z = 0.0081210704520345
        • normal.x = -0.99457901716232
        • normal.y = -0.011153900064528
        • normal.z = 0.10337900370359
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.49351799488068
            • texCoords.y = 0
      • 4 (9)
        • id = 0x0004
        • numTexCoords = 0x0001
        • x = 0.028147600591183
        • y = -0.04677340015769
        • z = -0.068135797977448
        • normal.x = 0.1387619972229
        • normal.y = -0.98499900102615
        • normal.z = -0.102578997612
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0
            • texCoords.y = 0.46730899810791
      • 5 (9)
        • id = 0x0005
        • numTexCoords = 0x0001
        • x = 0.055840600281954
        • y = -0.036532498896122
        • z = -0.15506200492382
        • normal.x = -0.64658099412918
        • normal.y = -0.52438402175903
        • normal.z = -0.55403399467468
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.108053997159
            • texCoords.y = 1
      • 6 (9)
        • id = 0x0006
        • numTexCoords = 0x0001
        • x = 0.0084536001086235
        • y = 0.040316600352526
        • z = 0.0064094997942448
        • normal.x = 0.021403299644589
        • normal.y = 0.73660999536514
        • normal.z = 0.67597901821136
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.91890901327133
            • texCoords.y = 0.010488700121641
      • 7 (9)
        • id = 0x0007
        • numTexCoords = 0x0001
        • x = 0.0084536001086235
        • y = -0.037936098873615
        • z = 0.0064094997942448
        • normal.x = 0.01966330036521
        • normal.y = -0.7418429851532
        • normal.z = 0.67028498649597
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.093244500458241
            • texCoords.y = 0.010488700121641
      • 8 (9)
        • id = 0x0008
        • numTexCoords = 0x0001
        • x = 0.041112300008535
        • y = 0
        • z = 0.0046979300677776
        • normal.x = 0.88166302442551
        • normal.y = -0.0072327200323343
        • normal.z = 0.47182500362396
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.49351799488068
            • texCoords.y = 0.020977299660444
  • sort_center (3)
    • x = 0.018316699191928
    • y = 0.015002899803221
    • z = -0.078160502016544
  • polygons (2)
    • polygon_count = 0x0c
    • polygons (12)
      • 0 (8)
        • poly_id = 0x0000
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x0001
          • 2 = 0x0002
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 1 (8)
        • poly_id = 0x0001
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0003
          • 1 = 0x0000
          • 2 = 0x0002
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 2 (8)
        • poly_id = 0x0002
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0004
          • 1 = 0x0003
          • 2 = 0x0002
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 3 (8)
        • poly_id = 0x0003
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0005
          • 1 = 0x0004
          • 2 = 0x0002
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 4 (8)
        • poly_id = 0x0004
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0006
          • 1 = 0x0003
          • 2 = 0x0007
          • 3 = 0x0008
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x00
      • 5 (8)
        • poly_id = 0x0005
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x0006
          • 2 = 0x0008
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 6 (8)
        • poly_id = 0x0006
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0004
          • 1 = 0x0000
          • 2 = 0x0008
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 7 (8)
        • poly_id = 0x0007
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0007
          • 1 = 0x0004
          • 2 = 0x0008
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 8 (8)
        • poly_id = 0x0008
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0006
          • 1 = 0x0000
          • 2 = 0x0003
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 9 (8)
        • poly_id = 0x0009
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0001
          • 1 = 0x0005
          • 2 = 0x0002
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 10 (8)
        • poly_id = 0x000a
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0003
          • 1 = 0x0004
          • 2 = 0x0007
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 11 (8)
        • poly_id = 0x000b
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0005
          • 1 = 0x0001
          • 2 = 0x0000
          • 3 = 0x0004
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x00
  • drawing_bsp (11)
    • DEBUG.offset = 620
    • type = 0x42506e4e
    • type_string = BPnN
    • splitting_plane (4)
      • N.x = 0.82441502809525
      • N.y = 0
      • N.z = 0.56598597764969
      • d = 0.015358599834144
    • pos_node (10)
      • DEBUG.offset = 640
      • type = 0x4270496e
      • type_string = BpIn
      • splitting_plane (4)
        • N.x = -431602080
        • N.y = -431602080
        • N.z = -431602080
        • d = -431602080
      • sphere.center.x = 0.0056719197891653
      • sphere.center.y = 0.0085116596892476
      • sphere.center.z = -0.029735200107098
      • sphere.radius = 0.08096619695425
      • num_polys = 0x00000006
      • in_polys (6)
        • 0 (1)
          • poly_id = 0x0004
        • 1 (1)
          • poly_id = 0x0005
        • 2 (1)
          • poly_id = 0x0006
        • 3 (1)
          • poly_id = 0x0007
        • 4 (1)
          • poly_id = 0x0008
        • 5 (1)
          • poly_id = 0x000a
    • neg_node (10)
      • DEBUG.offset = 692
      • type = 0x4270496e
      • type_string = BpIn
      • splitting_plane (4)
        • N.x = -431602080
        • N.y = -431602080
        • N.z = -431602080
        • d = -431602080
      • sphere.center.x = 0.018378600478172
      • sphere.center.y = 0.015335000120103
      • sphere.center.z = -0.078690998256207
      • sphere.radius = 0.10963019728661
      • num_polys = 0x00000006
      • in_polys (6)
        • 0 (1)
          • poly_id = 0x0000
        • 1 (1)
          • poly_id = 0x0001
        • 2 (1)
          • poly_id = 0x0002
        • 3 (1)
          • poly_id = 0x0003
        • 4 (1)
          • poly_id = 0x0009
        • 5 (1)
          • poly_id = 0x000b
    • sphere.center.x = 0.018316699191928
    • sphere.center.y = 0.015002899803221
    • sphere.center.z = -0.078160502016544
    • sphere.radius = 0.11025899648666
    • num_polys = 0x00000000
  • degrade = 0x11000149