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10 Polygons. View Fullscreen

File Completed.

  • id = 0x010007e3
  • flags = 0x0000000a
  • num_surfaces = 0x01
  • surfaces (1)
  • _surface_images (1)
  • vertex_array (3)
    • vertex_type = 0x00000001
    • num_vertices = 0x00000007
    • vertices (7)
      • 0 (9)
        • id = 0x0000
        • numTexCoords = 0x0001
        • x = 0.0019499099580571
        • y = -0.039766699075699
        • z = -0.0061986302025616
        • normal.x = 0.023753400892019
        • normal.y = -0.4417319893837
        • normal.z = 0.89683300256729
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.48299300670624
            • texCoords.y = 0.52318900823593
      • 1 (9)
        • id = 0x0001
        • numTexCoords = 0x0001
        • x = 0.042687799781561
        • y = 0.0019290699856356
        • z = -0.0051722801290452
        • normal.x = 0.7632269859314
        • normal.y = 0.21010400354862
        • normal.z = 0.61101698875427
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.80923199653625
            • texCoords.y = 0.29658100008965
      • 2 (9)
        • id = 0x0002
        • numTexCoords = 0x0001
        • x = 0.0019499099580571
        • y = 0.043812800198793
        • z = -0.0052275299094617
        • normal.x = -0.00031102501088753
        • normal.y = 0.74981600046158
        • normal.z = 0.66164600849152
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.48299300670624
            • texCoords.y = 0.068952299654484
      • 3 (9)
        • id = 0x0003
        • numTexCoords = 0x0001
        • x = -0.038750700652599
        • y = 0.0019290699856356
        • z = -0.0051722801290452
        • normal.x = -0.76643699407578
        • normal.y = 0.2026329934597
        • normal.z = 0.60952001810074
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.15705299377441
            • texCoords.y = 0.29658100008965
      • 4 (9)
        • id = 0x0004
        • numTexCoords = 0x0001
        • x = 0.066509298980236
        • y = -0.11500000208616
        • z = -0.087750002741814
        • normal.x = 0.85800999403
        • normal.y = -0.49014401435852
        • normal.z = 0.15355299413204
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 1
            • texCoords.y = 0.9320650100708
      • 5 (9)
        • id = 0x0005
        • numTexCoords = 0x0001
        • x = -0.058362100273371
        • y = -0.12749999761581
        • z = -0.087750002741814
        • normal.x = -0.82502597570419
        • normal.y = -0.54338401556015
        • normal.z = 0.15513199567795
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0
            • texCoords.y = 1
      • 6 (9)
        • id = 0x0006
        • numTexCoords = 0x0001
        • x = 0.0021378700621426
        • y = 0.056499999016523
        • z = -0.087750002741814
        • normal.x = -0.0025838899891824
        • normal.y = 0.84901797771454
        • normal.z = -0.52835702896118
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.48449900746346
            • texCoords.y = 0
  • sort_center (3)
    • x = -0.01690630055964
    • y = -0.035822998732328
    • z = -0.080130100250244
  • polygons (2)
    • polygon_count = 0x09
    • polygons (9)
      • 0 (8)
        • poly_id = 0x0000
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0000
          • 1 = 0x0001
          • 2 = 0x0002
          • 3 = 0x0003
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x00
      • 1 (8)
        • poly_id = 0x0001
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0004
          • 1 = 0x0000
          • 2 = 0x0005
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 2 (8)
        • poly_id = 0x0002
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x0003
          • 2 = 0x0005
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 3 (8)
        • poly_id = 0x0003
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0001
          • 1 = 0x0000
          • 2 = 0x0004
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 4 (8)
        • poly_id = 0x0004
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0003
          • 1 = 0x0006
          • 2 = 0x0005
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 5 (8)
        • poly_id = 0x0005
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0006
          • 1 = 0x0001
          • 2 = 0x0004
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 6 (8)
        • poly_id = 0x0006
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0002
          • 1 = 0x0006
          • 2 = 0x0003
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 7 (8)
        • poly_id = 0x0007
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0006
          • 1 = 0x0002
          • 2 = 0x0001
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 8 (8)
        • poly_id = 0x0008
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0006
          • 1 = 0x0004
          • 2 = 0x0005
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
  • drawing_bsp (10)
    • DEBUG.offset = 482
    • type = 0x4270496e
    • type_string = BpIn
    • splitting_plane (4)
      • N.x = -431602080
      • N.y = -431602080
      • N.z = -431602080
      • d = -431602080
    • sphere.center.x = -0.01690630055964
    • sphere.center.y = -0.035822998732328
    • sphere.center.z = -0.080130100250244
    • sphere.radius = 0.12526200711727
    • num_polys = 0x00000009
    • in_polys (9)
      • 0 (1)
        • poly_id = 0x0000
      • 1 (1)
        • poly_id = 0x0001
      • 2 (1)
        • poly_id = 0x0002
      • 3 (1)
        • poly_id = 0x0003
      • 4 (1)
        • poly_id = 0x0004
      • 5 (1)
        • poly_id = 0x0005
      • 6 (1)
        • poly_id = 0x0006
      • 7 (1)
        • poly_id = 0x0007
      • 8 (1)
        • poly_id = 0x0008
  • degrade = 0x1100013D