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Generating image ... 0x060039D1
20 Polygons. View Fullscreen

File Completed.

  • id = 0x010007e1
  • flags = 0x0000000a
  • num_surfaces = 0x02
  • surfaces (2)
  • _surface_images (2)
  • vertex_array (3)
    • vertex_type = 0x00000001
    • num_vertices = 0x0000000c
    • vertices (12)
      • 0 (9)
        • id = 0x0000
        • numTexCoords = 0x0002
        • x = -0.12952999770641
        • y = -0.017757700756192
        • z = 0.13966399431229
        • normal.x = -0.60283601284027
        • normal.y = -0.3984639942646
        • normal.z = 0.691241979599
        • uv_array (2)
          • 0 (2)
            • texCoords.x = 0.12120199948549
            • texCoords.y = 0
          • 1 (2)
            • texCoords.x = 0.12120199948549
            • texCoords.y = 0.062191601842642
      • 1 (9)
        • id = 0x0001
        • numTexCoords = 0x0001
        • x = 0.00095000100554898
        • y = -0.11436200141907
        • z = 0.08315210044384
        • normal.x = 0.00056511699222028
        • normal.y = -0.90901100635529
        • normal.z = 0.41677099466324
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.50110602378845
            • texCoords.y = 0.20120799541473
      • 2 (9)
        • id = 0x0002
        • numTexCoords = 0x0002
        • x = 0.13143000006676
        • y = -0.017757799476385
        • z = 0.13966399431229
        • normal.x = 0.604287981987
        • normal.y = -0.39990401268005
        • normal.z = 0.68913900852203
        • uv_array (2)
          • 0 (2)
            • texCoords.x = 0.88101202249527
            • texCoords.y = 0
          • 1 (2)
            • texCoords.x = 0.88101202249527
            • texCoords.y = 0.06219169870019
      • 3 (9)
        • id = 0x0003
        • numTexCoords = 0x0001
        • x = 0.07649789750576
        • y = 0.083356000483036
        • z = 0.15828999876976
        • normal.x = 0.40106299519539
        • normal.y = 0.55058801174164
        • normal.z = 0.73212099075317
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.72107201814651
            • texCoords.y = 0
      • 4 (9)
        • id = 0x0004
        • numTexCoords = 0x0001
        • x = -0.074597902595997
        • y = 0.083356000483036
        • z = 0.15828999876976
        • normal.x = -0.40102198719978
        • normal.y = 0.54817897081375
        • normal.z = 0.73394799232483
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.28114101290703
            • texCoords.y = 0
      • 5 (9)
        • id = 0x0005
        • numTexCoords = 0x0001
        • x = -0.10900299996138
        • y = 0.14902399480343
        • z = -0.040199998766184
        • normal.x = -0.4869019985199
        • normal.y = 0.79157799482346
        • normal.z = -0.36923000216484
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.18096600472927
            • texCoords.y = 0.66276001930237
      • 6 (9)
        • id = 0x0006
        • numTexCoords = 0x0001
        • x = 0.10900299996138
        • y = 0.14902399480343
        • z = -0.040199998766184
        • normal.x = 0.48461800813675
        • normal.y = 0.79240298271179
        • normal.z = -0.37046200037003
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.81571501493454
            • texCoords.y = 0.66276001930237
      • 7 (9)
        • id = 0x0007
        • numTexCoords = 0x0002
        • x = 0
        • y = 0.018050000071526
        • z = -0.14120000600815
        • normal.x = -0.00098351202905178
        • normal.y = 0.17677100002766
        • normal.z = -0.98425197601318
        • uv_array (2)
          • 0 (2)
            • texCoords.x = 0.49834001064301
            • texCoords.y = 1
          • 1 (2)
            • texCoords.x = 0.49834001064301
            • texCoords.y = 1
      • 8 (9)
        • id = 0x0008
        • numTexCoords = 0x0002
        • x = 0.17229700088501
        • y = 0.018262600526214
        • z = -0.040201999247074
        • normal.x = 0.89975798130035
        • normal.y = 0.1224299967289
        • normal.z = -0.41886401176453
        • uv_array (2)
          • 0 (2)
            • texCoords.x = 1
            • texCoords.y = 0.66276699304581
          • 1 (2)
            • texCoords.x = 1
            • texCoords.y = 0.64040297269821
      • 9 (9)
        • id = 0x0009
        • numTexCoords = 0x0001
        • x = 0.12399999797344
        • y = -0.10700000077486
        • z = -0.085649996995926
        • normal.x = 0.55048602819443
        • normal.y = -0.73181700706482
        • normal.z = -0.40175798535347
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.8593789935112
            • texCoords.y = 0.80221801996231
      • 10 (9)
        • id = 0x000a
        • numTexCoords = 0x0001
        • x = -0.12399999797344
        • y = -0.10700000077486
        • z = -0.085649996995926
        • normal.x = -0.5526869893074
        • normal.y = -0.73128801584244
        • normal.z = -0.39969301223755
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.13730199635029
            • texCoords.y = 0.80221801996231
      • 11 (9)
        • id = 0x000b
        • numTexCoords = 0x0002
        • x = -0.17115700244904
        • y = 0.018262600526214
        • z = -0.040201999247074
        • normal.x = -0.90173399448395
        • normal.y = 0.12283000349998
        • normal.z = -0.41447401046753
        • uv_array (2)
          • 0 (2)
            • texCoords.x = 0
            • texCoords.y = 0.64040297269821
          • 1 (2)
            • texCoords.x = 0
            • texCoords.y = 0.66276699304581
  • sort_center (3)
    • x = -0.0081842597573996
    • y = 0.012566500343382
    • z = -0.011758900247514
  • polygons (2)
    • polygon_count = 0x10
    • polygons (16)
      • 0 (8)
        • poly_id = 0x0000
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x0001
          • 2 = 0x0002
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 1 (8)
        • poly_id = 0x0001
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0001
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0002
          • 1 = 0x0003
          • 2 = 0x0004
          • 3 = 0x0000
        • pos_uv_indices (4)
          • 0 = 0x01
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x01
      • 2 (8)
        • poly_id = 0x0002
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0001
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0005
          • 1 = 0x0004
          • 2 = 0x0003
          • 3 = 0x0006
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x00
      • 3 (8)
        • poly_id = 0x0003
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0001
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0006
          • 1 = 0x0007
          • 2 = 0x0005
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 4 (8)
        • poly_id = 0x0004
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0001
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0006
          • 1 = 0x0003
          • 2 = 0x0002
          • 3 = 0x0008
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x01
          • 3 = 0x00
      • 5 (8)
        • poly_id = 0x0005
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0001
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0006
          • 1 = 0x0008
          • 2 = 0x0007
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 6 (8)
        • poly_id = 0x0006
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0007
          • 1 = 0x0009
          • 2 = 0x000a
        • pos_uv_indices (3)
          • 0 = 0x01
          • 1 = 0x00
          • 2 = 0x00
      • 7 (8)
        • poly_id = 0x0007
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x000a
          • 1 = 0x0001
          • 2 = 0x0000
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 8 (8)
        • poly_id = 0x0008
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x000a
          • 1 = 0x0009
          • 2 = 0x0001
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 9 (8)
        • poly_id = 0x0009
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0009
          • 1 = 0x0002
          • 2 = 0x0001
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 10 (8)
        • poly_id = 0x000a
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x000b
          • 2 = 0x000a
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 11 (8)
        • poly_id = 0x000b
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x000b
          • 1 = 0x0007
          • 2 = 0x000a
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x01
          • 2 = 0x00
      • 12 (8)
        • poly_id = 0x000c
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0001
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0000
          • 1 = 0x0004
          • 2 = 0x0005
          • 3 = 0x000b
        • pos_uv_indices (4)
          • 0 = 0x01
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x01
      • 13 (8)
        • poly_id = 0x000d
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0001
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x000b
          • 1 = 0x0005
          • 2 = 0x0007
        • pos_uv_indices (3)
          • 0 = 0x01
          • 1 = 0x00
          • 2 = 0x00
      • 14 (8)
        • poly_id = 0x000e
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0008
          • 1 = 0x0002
          • 2 = 0x0009
        • pos_uv_indices (3)
          • 0 = 0x01
          • 1 = 0x00
          • 2 = 0x00
      • 15 (8)
        • poly_id = 0x000f
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0007
          • 1 = 0x0008
          • 2 = 0x0009
        • pos_uv_indices (3)
          • 0 = 0x01
          • 1 = 0x01
          • 2 = 0x00
  • drawing_bsp (10)
    • DEBUG.offset = 862
    • type = 0x4270496e
    • type_string = BpIn
    • splitting_plane (4)
      • N.x = -431602080
      • N.y = -431602080
      • N.z = -431602080
      • d = -431602080
    • sphere.center.x = -0.0081842597573996
    • sphere.center.y = 0.012566500343382
    • sphere.center.z = -0.011758900247514
    • sphere.radius = 0.21818400919437
    • num_polys = 0x00000010
    • in_polys (16)
      • 0 (1)
        • poly_id = 0x0000
      • 1 (1)
        • poly_id = 0x0001
      • 2 (1)
        • poly_id = 0x0002
      • 3 (1)
        • poly_id = 0x0003
      • 4 (1)
        • poly_id = 0x0004
      • 5 (1)
        • poly_id = 0x0005
      • 6 (1)
        • poly_id = 0x0006
      • 7 (1)
        • poly_id = 0x0007
      • 8 (1)
        • poly_id = 0x0008
      • 9 (1)
        • poly_id = 0x0009
      • 10 (1)
        • poly_id = 0x000a
      • 11 (1)
        • poly_id = 0x000b
      • 12 (1)
        • poly_id = 0x000c
      • 13 (1)
        • poly_id = 0x000d
      • 14 (1)
        • poly_id = 0x000e
      • 15 (1)
        • poly_id = 0x000f
  • degrade = 0x1100013A