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Generating image ... 0x06004B49
12 Polygons. View Fullscreen

File Completed.

  • id = 0x01000056
  • flags = 0x0000000a
  • num_surfaces = 0x01
  • surfaces (1)
  • _surface_images (1)
  • vertex_array (3)
    • vertex_type = 0x00000001
    • num_vertices = 0x00000008
    • vertices (8)
      • 0 (9)
        • id = 0x0000
        • numTexCoords = 0x0001
        • x = -0.010101299732924
        • y = -0.069420501589775
        • z = 0.14113800227642
        • normal.x = 0
        • normal.y = -0.82973802089691
        • normal.z = 0.55815297365189
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.5
            • texCoords.y = 0
      • 1 (9)
        • id = 0x0001
        • numTexCoords = 0x0001
        • x = 0.049743998795748
        • y = 0
        • z = 0.14113800227642
        • normal.x = 0.87065899372101
        • normal.y = -0.02336180023849
        • normal.z = 0.49133199453354
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 1
            • texCoords.y = 0
      • 2 (9)
        • id = 0x0002
        • numTexCoords = 0x0001
        • x = -0.010101299732924
        • y = 0.077436499297619
        • z = 0.14113800227642
        • normal.x = 0
        • normal.y = 0.81388002634048
        • normal.z = 0.5810329914093
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.5
            • texCoords.y = 0
      • 3 (9)
        • id = 0x0003
        • numTexCoords = 0x0001
        • x = -0.069946497678757
        • y = 0
        • z = 0.14113800227642
        • normal.x = -0.86977499723434
        • normal.y = -0.023334400728345
        • normal.z = 0.49289599061012
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0
            • texCoords.y = 0
      • 4 (9)
        • id = 0x0004
        • numTexCoords = 0x0001
        • x = 0.024693200364709
        • y = 0
        • z = -0.16168500483036
        • normal.x = 0.80758500099182
        • normal.y = -0.021669400855899
        • normal.z = -0.5893520116806
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.79070299863815
            • texCoords.y = 1
      • 5 (9)
        • id = 0x0005
        • numTexCoords = 0x0001
        • x = -0.010471899993718
        • y = -0.040791500359774
        • z = -0.16168500483036
        • normal.x = 0
        • normal.y = -0.75752401351929
        • normal.z = -0.65280801057816
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.49690300226212
            • texCoords.y = 1
      • 6 (9)
        • id = 0x0006
        • numTexCoords = 0x0001
        • x = -0.045637000352144
        • y = 0
        • z = -0.16168500483036
        • normal.x = -0.80855602025986
        • normal.y = -0.021692000329494
        • normal.z = -0.58801901340485
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.20310300588608
            • texCoords.y = 1
      • 7 (9)
        • id = 0x0007
        • numTexCoords = 0x0001
        • x = -0.010471899993718
        • y = 0.045501701533794
        • z = -0.16168500483036
        • normal.x = 0
        • normal.y = 0.73416602611542
        • normal.z = -0.67896997928619
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.49690300226212
            • texCoords.y = 1
  • sort_center (3)
    • x = 0.0059837498702109
    • y = -0.024436000734568
    • z = -0.0001959539949894
  • polygons (2)
    • polygon_count = 0x06
    • polygons (6)
      • 0 (8)
        • poly_id = 0x0000
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0000
          • 1 = 0x0001
          • 2 = 0x0002
          • 3 = 0x0003
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x00
      • 1 (8)
        • poly_id = 0x0001
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0004
          • 1 = 0x0005
          • 2 = 0x0006
          • 3 = 0x0007
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x00
      • 2 (8)
        • poly_id = 0x0002
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0002
          • 1 = 0x0001
          • 2 = 0x0004
          • 3 = 0x0007
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x00
      • 3 (8)
        • poly_id = 0x0003
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0003
          • 1 = 0x0002
          • 2 = 0x0007
          • 3 = 0x0006
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x00
      • 4 (8)
        • poly_id = 0x0004
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0003
          • 1 = 0x0006
          • 2 = 0x0005
          • 3 = 0x0000
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x00
      • 5 (8)
        • poly_id = 0x0005
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0001
          • 1 = 0x0000
          • 2 = 0x0005
          • 3 = 0x0004
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x00
  • drawing_bsp (10)
    • DEBUG.offset = 470
    • type = 0x4270496e
    • type_string = BpIn
    • splitting_plane (4)
      • N.x = -431602080
      • N.y = -431602080
      • N.z = -431602080
      • d = -431602080
    • sphere.center.x = 0.0059837498702109
    • sphere.center.y = -0.024436000734568
    • sphere.center.z = -0.0001959539949894
    • sphere.radius = 0.18675100803375
    • num_polys = 0x00000006
    • in_polys (6)
      • 0 (1)
        • poly_id = 0x0000
      • 1 (1)
        • poly_id = 0x0001
      • 2 (1)
        • poly_id = 0x0002
      • 3 (1)
        • poly_id = 0x0003
      • 4 (1)
        • poly_id = 0x0004
      • 5 (1)
        • poly_id = 0x0005
  • degrade = 0x110006D1