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Generating image ... 0x060047AB
6 Polygons. View Fullscreen

File Completed.

  • id = 0x01000052
  • flags = 0x0000000a
  • num_surfaces = 0x01
  • surfaces (1)
  • _surface_images (1)
  • vertex_array (3)
    • vertex_type = 0x00000001
    • num_vertices = 0x00000005
    • vertices (5)
      • 0 (9)
        • id = 0x0000
        • numTexCoords = 0x0001
        • x = 0.04629610106349
        • y = 0.019167300313711
        • z = 0.018410699442029
        • normal.x = 0.76510697603226
        • normal.y = 0.64166098833084
        • normal.z = 0.053690601140261
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.88741397857666
            • texCoords.y = 0.10175599902868
      • 1 (9)
        • id = 0x0001
        • numTexCoords = 0x0001
        • x = 0.060453400015831
        • y = -0.023223599418998
        • z = -0.017404599115252
        • normal.x = 0.56981199979782
        • normal.y = 0.23224699497223
        • normal.z = -0.78827399015427
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 1
            • texCoords.y = 0.40136298537254
      • 2 (9)
        • id = 0x0002
        • numTexCoords = 0x0001
        • x = -0.065293401479721
        • y = -0.0050735799595714
        • z = -0.017404599115252
        • normal.x = -0.14757700264454
        • normal.y = 0.40189900994301
        • normal.z = -0.90371400117874
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0
            • texCoords.y = 0.27308401465416
      • 3 (9)
        • id = 0x0003
        • numTexCoords = 0x0001
        • x = -0.052062500268221
        • y = 0.033564601093531
        • z = 0.012870600447059
        • normal.x = -0.45623800158501
        • normal.y = -0.060327298939228
        • normal.z = 0.88781100511551
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.10521899908781
            • texCoords.y = 0
      • 4 (9)
        • id = 0x0004
        • numTexCoords = 0x0001
        • x = 0.021779999136925
        • y = -0.10792399942875
        • z = -0.014379600062966
        • normal.x = 0.060841601341963
        • normal.y = -0.58435797691345
        • normal.z = 0.80921202898026
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.69244998693466
            • texCoords.y = 1
  • sort_center (3)
    • x = -0.013494900427759
    • y = -0.03566949814558
    • z = -0.00024090700026136
  • polygons (2)
    • polygon_count = 0x06
    • polygons (6)
      • 0 (8)
        • poly_id = 0x0000
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x0001
          • 2 = 0x0002
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 1 (8)
        • poly_id = 0x0001
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0003
          • 1 = 0x0000
          • 2 = 0x0002
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 2 (8)
        • poly_id = 0x0002
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0004
          • 1 = 0x0001
          • 2 = 0x0000
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 3 (8)
        • poly_id = 0x0003
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0002
          • 1 = 0x0004
          • 2 = 0x0003
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 4 (8)
        • poly_id = 0x0004
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0002
          • 1 = 0x0001
          • 2 = 0x0004
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 5 (8)
        • poly_id = 0x0005
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x0003
          • 2 = 0x0004
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
  • drawing_bsp (11)
    • DEBUG.offset = 344
    • type = 0x42506e4e
    • type_string = BPnN
    • splitting_plane (4)
      • N.x = -0.26145699620247
      • N.y = -0.19353899359703
      • N.z = 0.94561302661896
      • d = -0.0015953399706632
    • pos_node (10)
      • DEBUG.offset = 364
      • type = 0x4270496e
      • type_string = BpIn
      • splitting_plane (4)
        • N.x = -431602080
        • N.y = -431602080
        • N.z = -431602080
        • d = -431602080
      • sphere.center.x = -0.013494900427759
      • sphere.center.y = -0.03566949814558
      • sphere.center.z = -0.00024090700026136
      • sphere.radius = 0.093246199190617
      • num_polys = 0x00000003
      • in_polys (3)
        • 0 (1)
          • poly_id = 0x0001
        • 1 (1)
          • poly_id = 0x0003
        • 2 (1)
          • poly_id = 0x0005
    • neg_node (10)
      • DEBUG.offset = 410
      • type = 0x4270496e
      • type_string = BpIn
      • splitting_plane (4)
        • N.x = -431602080
        • N.y = -431602080
        • N.z = -431602080
        • d = -431602080
      • sphere.center.x = 0.01491090003401
      • sphere.center.y = -0.036809701472521
      • sphere.center.z = -0.0017239700537175
      • sphere.radius = 0.097668699920177
      • num_polys = 0x00000003
      • in_polys (3)
        • 0 (1)
          • poly_id = 0x0000
        • 1 (1)
          • poly_id = 0x0002
        • 2 (1)
          • poly_id = 0x0004
    • sphere.center.x = -0.013494900427759
    • sphere.center.y = -0.03566949814558
    • sphere.center.z = -0.00024090700026136
    • sphere.radius = 0.093246199190617
    • num_polys = 0x00000000
  • degrade = 0x110006CE