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20 Polygons. View Fullscreen

File Completed.

  • id = 0x0100004e
  • flags = 0x0000000a
  • num_surfaces = 0x02
  • surfaces (2)
  • _surface_images (2)
  • vertex_array (3)
    • vertex_type = 0x00000001
    • num_vertices = 0x0000000c
    • vertices (12)
      • 0 (9)
        • id = 0x0000
        • numTexCoords = 0x0002
        • x = -0.16108599305153
        • y = -0.010939099825919
        • z = 0.15291100740433
        • normal.x = -0.64629697799683
        • normal.y = -0.22966100275517
        • normal.z = 0.72770601511002
        • uv_array (2)
          • 0 (2)
            • texCoords.x = 0.081165999174118
            • texCoords.y = 0
          • 1 (2)
            • texCoords.x = 0.081594198942184
            • texCoords.y = 0
      • 1 (9)
        • id = 0x0001
        • numTexCoords = 0x0002
        • x = 0
        • y = -0.11441600322723
        • z = 0.15291100740433
        • normal.x = 0
        • normal.y = -0.87671399116516
        • normal.z = 0.48101198673248
        • uv_array (2)
          • 0 (2)
            • texCoords.x = 0.5
            • texCoords.y = 0
          • 1 (2)
            • texCoords.x = 0.5
            • texCoords.y = 0
      • 2 (9)
        • id = 0x0002
        • numTexCoords = 0x0002
        • x = 0.16108599305153
        • y = -0.010939099825919
        • z = 0.15291100740433
        • normal.x = 0.64629697799683
        • normal.y = -0.22966100275517
        • normal.z = 0.72770601511002
        • uv_array (2)
          • 0 (2)
            • texCoords.x = 0.91883397102356
            • texCoords.y = 0
          • 1 (2)
            • texCoords.x = 0.91840600967407
            • texCoords.y = 0
      • 3 (9)
        • id = 0x0003
        • numTexCoords = 0x0001
        • x = 0.093268997967243
        • y = 0.097368501126766
        • z = 0.15291100740433
        • normal.x = 0.37016499042511
        • normal.y = 0.66713601350784
        • normal.z = 0.64645701646805
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.74250501394272
            • texCoords.y = 0
      • 4 (9)
        • id = 0x0004
        • numTexCoords = 0x0001
        • x = -0.093268997967243
        • y = 0.097368501126766
        • z = 0.15291100740433
        • normal.x = -0.37016499042511
        • normal.y = 0.66713601350784
        • normal.z = 0.64645701646805
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.25749498605728
            • texCoords.y = 0
      • 5 (9)
        • id = 0x0005
        • numTexCoords = 0x0001
        • x = -0.10900299996138
        • y = 0.14902399480343
        • z = -0.050200000405312
        • normal.x = -0.43067800998688
        • normal.y = 0.80710202455521
        • normal.z = -0.40385898947716
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.21658499538898
            • texCoords.y = 0.66788399219513
      • 6 (9)
        • id = 0x0006
        • numTexCoords = 0x0001
        • x = 0.10900299996138
        • y = 0.14902399480343
        • z = -0.050200000405312
        • normal.x = 0.43067800998688
        • normal.y = 0.80710202455521
        • normal.z = -0.40385898947716
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.78341501951218
            • texCoords.y = 0.66788399219513
      • 7 (9)
        • id = 0x0007
        • numTexCoords = 0x0002
        • x = 0
        • y = 0.018050000071526
        • z = -0.15119999647141
        • normal.x = 0
        • normal.y = 0.17288699746132
        • normal.z = -0.98494201898575
        • uv_array (2)
          • 0 (2)
            • texCoords.x = 0.5
            • texCoords.y = 1
          • 1 (2)
            • texCoords.x = 0.5
            • texCoords.y = 1
      • 8 (9)
        • id = 0x0008
        • numTexCoords = 0x0002
        • x = 0.19230300188065
        • y = 0.018262600526214
        • z = -0.050197999924421
        • normal.x = 0.86385297775269
        • normal.y = 0.12601199746132
        • normal.z = -0.48772799968719
        • uv_array (2)
          • 0 (2)
            • texCoords.x = 1
            • texCoords.y = 0.66787797212601
          • 1 (2)
            • texCoords.x = 1
            • texCoords.y = 0.6673110127449
      • 9 (9)
        • id = 0x0009
        • numTexCoords = 0x0001
        • x = 0.12399999797344
        • y = -0.10700000077486
        • z = -0.095650002360344
        • normal.x = 0.51862597465515
        • normal.y = -0.74077397584915
        • normal.z = -0.42694300413132
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.82207798957825
            • texCoords.y = 0.81512200832367
      • 10 (9)
        • id = 0x000a
        • numTexCoords = 0x0001
        • x = -0.12399999797344
        • y = -0.10700000077486
        • z = -0.095650002360344
        • normal.x = -0.51862597465515
        • normal.y = -0.74077498912811
        • normal.z = -0.42694300413132
        • uv_array (1)
          • 0 (2)
            • texCoords.x = 0.17792199552059
            • texCoords.y = 0.81512200832367
      • 11 (9)
        • id = 0x000b
        • numTexCoords = 0x0002
        • x = -0.19230300188065
        • y = 0.018262600526214
        • z = -0.050197999924421
        • normal.x = -0.86385297775269
        • normal.y = 0.12601199746132
        • normal.z = -0.48772799968719
        • uv_array (2)
          • 0 (2)
            • texCoords.x = 0
            • texCoords.y = 0.6673110127449
          • 1 (2)
            • texCoords.x = 0
            • texCoords.y = 0.66787797212601
  • sort_center (3)
    • x = -0.011043099686503
    • y = 0.013015399686992
    • z = -0.013701699674129
  • polygons (2)
    • polygon_count = 0x10
    • polygons (16)
      • 0 (8)
        • poly_id = 0x0000
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0001
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x0001
          • 2 = 0x0002
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 1 (8)
        • poly_id = 0x0001
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0001
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0002
          • 1 = 0x0003
          • 2 = 0x0004
          • 3 = 0x0000
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x00
      • 2 (8)
        • poly_id = 0x0002
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0001
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0005
          • 1 = 0x0004
          • 2 = 0x0003
          • 3 = 0x0006
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x00
      • 3 (8)
        • poly_id = 0x0003
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0001
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0006
          • 1 = 0x0007
          • 2 = 0x0005
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 4 (8)
        • poly_id = 0x0004
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0001
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0006
          • 1 = 0x0003
          • 2 = 0x0002
          • 3 = 0x0008
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x00
      • 5 (8)
        • poly_id = 0x0005
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0001
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0006
          • 1 = 0x0008
          • 2 = 0x0007
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
      • 6 (8)
        • poly_id = 0x0006
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0007
          • 1 = 0x0009
          • 2 = 0x000a
        • pos_uv_indices (3)
          • 0 = 0x01
          • 1 = 0x00
          • 2 = 0x00
      • 7 (8)
        • poly_id = 0x0007
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x000a
          • 1 = 0x0001
          • 2 = 0x0000
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x01
          • 2 = 0x01
      • 8 (8)
        • poly_id = 0x0008
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x000a
          • 1 = 0x0009
          • 2 = 0x0001
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x01
      • 9 (8)
        • poly_id = 0x0009
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0009
          • 1 = 0x0002
          • 2 = 0x0001
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x01
          • 2 = 0x01
      • 10 (8)
        • poly_id = 0x000a
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0000
          • 1 = 0x000b
          • 2 = 0x000a
        • pos_uv_indices (3)
          • 0 = 0x01
          • 1 = 0x00
          • 2 = 0x00
      • 11 (8)
        • poly_id = 0x000b
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x000b
          • 1 = 0x0007
          • 2 = 0x000a
        • pos_uv_indices (3)
          • 0 = 0x00
          • 1 = 0x01
          • 2 = 0x00
      • 12 (8)
        • poly_id = 0x000c
        • num_pts = 0x04
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0001
        • neg_surface = 0xffff
        • vertex_ids (4)
          • 0 = 0x0000
          • 1 = 0x0004
          • 2 = 0x0005
          • 3 = 0x000b
        • pos_uv_indices (4)
          • 0 = 0x00
          • 1 = 0x00
          • 2 = 0x00
          • 3 = 0x01
      • 13 (8)
        • poly_id = 0x000d
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0001
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x000b
          • 1 = 0x0005
          • 2 = 0x0007
        • pos_uv_indices (3)
          • 0 = 0x01
          • 1 = 0x00
          • 2 = 0x00
      • 14 (8)
        • poly_id = 0x000e
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0008
          • 1 = 0x0002
          • 2 = 0x0009
        • pos_uv_indices (3)
          • 0 = 0x01
          • 1 = 0x01
          • 2 = 0x00
      • 15 (8)
        • poly_id = 0x000f
        • num_pts = 0x03
        • stippling = 0x00
        • sides_type = 0x00000000
        • pos_surface = 0x0000
        • neg_surface = 0xffff
        • vertex_ids (3)
          • 0 = 0x0007
          • 1 = 0x0008
          • 2 = 0x0009
        • pos_uv_indices (3)
          • 0 = 0x01
          • 1 = 0x01
          • 2 = 0x00
  • drawing_bsp (10)
    • DEBUG.offset = 870
    • type = 0x4270496e
    • type_string = BpIn
    • splitting_plane (4)
      • N.x = -431602080
      • N.y = -431602080
      • N.z = -431602080
      • d = -431602080
    • sphere.center.x = -0.011043099686503
    • sphere.center.y = 0.013015399686992
    • sphere.center.z = -0.013701699674129
    • sphere.radius = 0.25075298547745
    • num_polys = 0x00000010
    • in_polys (16)
      • 0 (1)
        • poly_id = 0x0000
      • 1 (1)
        • poly_id = 0x0001
      • 2 (1)
        • poly_id = 0x0002
      • 3 (1)
        • poly_id = 0x0003
      • 4 (1)
        • poly_id = 0x0004
      • 5 (1)
        • poly_id = 0x0005
      • 6 (1)
        • poly_id = 0x0006
      • 7 (1)
        • poly_id = 0x0007
      • 8 (1)
        • poly_id = 0x0008
      • 9 (1)
        • poly_id = 0x0009
      • 10 (1)
        • poly_id = 0x000a
      • 11 (1)
        • poly_id = 0x000b
      • 12 (1)
        • poly_id = 0x000c
      • 13 (1)
        • poly_id = 0x000d
      • 14 (1)
        • poly_id = 0x000e
      • 15 (1)
        • poly_id = 0x000f
  • degrade = 0x110006C6